17
4 How to Play
•Speed skating 500 m
Pl ayer s sk ate one lap ar ound the 40 0m trac k pl us 100m to dec ide
ranking.
(A player who makes a false start twice will be disqualified.)
•Short track races 500 m
Players skate four and a half laps around the 111.12m track to decide ranking.
Skaters may pass each other along the track.
(A player who makes a false start twice will be disqualified.)
•Ski jumping Large hill
Each player ski-jumps twice. Two frying distances and two frying form points
are all added to decide ranking.
•Bobsleigh
This is a race against time from the 15m clock-in point to the finish line.
A team will be disqualified if all the four riders fail to get on the sled until
passing the 50m point.
•Luge
This is a race against time from the starting line to the finish line. The one-rider
sled glides down the course.
•Snow boarding/Giant slalom
This is a race against time down an about 936 m course. If you fail to pass
through the gates along the course, the time penalty is added for each failure.
•Super-G
This is a race against time down an about 2423 m course. If you fail to pass
through the gates along the course, the time penalty is added for each failure.
(You can race this course just once.)
Rules and how to play
(
)
Press to edge-ln for a sharp turn.
ACCELERARE
TURN(L R)
Press the button repetitively to accelerate.
MOVE(L R)
Press the button repetitively to accelerate.
CORNERING. (press before the turn)
NOT USED
Jump angle control.
Start
POSTURE
CONTROL
Press the both buttons to land.
Steer to the
left and right.
Start / Dash by pressing the button repetitively.
Jump into the sled.
Adjust the starting power level with button.
Push off with both hands to accelerate after the
start by pressing the button repeatitively.
Steer to the
left and right.
Press to edge-ln for a sharp turn.
ACCELERARE
TURN(L R)
Summary of Contents for Nagano Winter Olympics '98
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Page 7: ...5 MEMO...
Page 8: ...6 CHINESE 6...
Page 9: ...7 CHINESE 7...
Page 10: ...8 CHINESE 8...
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