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for a ball game), the JUSTIN 808 will put itself in the Ball-
game Mode.
4.
With a contact closure (or open) on the rear-panel GPIO ter-
minal (see Page 35).
When entering and leaving the Ballgame Mode, the JUSTIN 808
will gradually change the delay time at the rate programmed in-
to the
Samples/Second:
box. This can be a faster rate than the
usual correction rate, as it will occur only when the Ballgame
Mode is turned on or off.
An alternative is jumping instantly to a zero-delay figure by
checking
Jump
. This is similar to the ‘instant jump’ feature
described next.
INSTANT JUMP
As previously explained, the actual correction for a time-
alignment error can be quite lengthy, especially given con-
straints imposed by Nielsen PPM performance. A “jump” provi-
sion has been included that allows an instant delay correction
to occur
immediately
after the JUSTIN 808 has correlated the
delay offset.
Instant Jump
is found under
Setup
and offers a manual means of
affecting this instantaneous delay offset correction.
As long as
Status:
indicates that correlation has been acquired,
you can click
Go!
to instantly correct any measured delay off-
set. Remember, this will be audible.
From the front panel, navigate to
Setup
/
Instant Jump
, and then
activate the
Go!
button.
AES PASS-THROUGH
A metallic-contact relay-bypass is provided for the AES digital
audio signal looped through the JUSTIN 808. First and fore-
most, this ensures that no programming is interrupted as the
result of a power failure.