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GO-5100M-USB / GO-5100C-USB
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Color Shading (GO-5100C-USB only)
R-channel and B-channel properties are adjusted to using the G-channel shading properties as a
reference.
Pre-correction
Post-correction
Caution
Proper correction is not possible under the following conditions.
•
If an area with a brightness level that is more than 30% less than the reference level exists within the
screen
•
If the brightness level is saturated in parts or all of the screen
•
If the area in the screen with the highest brightness level is 300 LSB or less (during 10-bit video
output)
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To use the shading correction function
Configure the settings as follows.
Item
Setting value
Description
Shading Correction Mode
GO-5100M-USB:
Flat Shading (fixed)
GO-5100C-USB:
Flat Shading, Color Shading
Select the shading correction mode.
Shading Mode
User 1, User 2, User 3, Off
Select the user area to which to save the
shading correction value.
Display a white chart under a uniform light, and execute [Perform Shading Calibration].
Note
After shading correction is executed, the shading correction value is automatically saved to the user area selected
in [Shading Mode].
Binning Function
The binning function (GO-5100M-USB only) allows you to combine the signal values of clusters of
adjacent pixels to create improved virtual pixels. Using the function results in images with lower pixel
resolution and higher sensitivity.
The GO-5100M-USB performs vertical binning via internal addition processing on the sensor, and
horizontal binning via digital addition or averaging processing.
During vertical binning, pairs of lines are combined in the sensor readout, allowing for increased frame
rates.
Note
Horizontal binning cannot be used in video process bypass mode.
Only vertical binning can be used in video process bypass mode.