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Distortion parameters
Effect –
Distortion effect select. Choices are:
BitManipu –
Bit manipulator including bit and rate reduction and the special obscembler
distortion.
Gain –
Gains the signal. It is possible to gain it so much, that it distorts.
Valve –
A digital simulation of a classic valve distortion.
Sine –
A noisy and warm sine shaping distortion.
Fuzz –
Simulates a classic fuzz distortion.
Xdis –
Complete destruction of the sound.
Bus –
1 to 4. Selects which of the 4 audio busses, the distortion effect should be added to.
Bit Reduction parameters
BitR –
16 to 1. Bit reduction.
Rate –
0 to 255. Sample rate reduction. The higher the value, the more the sample rate will be
reduced.
Obsc –
0 to 255. Obscemble. This parameter will manipulate the audio bits to extremes, and make it
sound weird.
Dly –
0 to 255. Obscembler feedback delay. Creates a delay in the Obscembler feedback path.
Feed –
0 to 255. Obscembler feedback. When Obscemble and delay is both set to zero, this creates
a warm overdrive sound. If any of the other parameters is not set to zero, this creates some
unpredictable sounds.
Distortions parameters
Driv –
0 to 255. Drive. The higher the value, the more the sound will distort. If this is set to zero, no
sound will pass through the distortion.
Offs –
0 to 255. Distortion offset. The more this is turned up, the more unsymmetric the distortion
will be.
Damp –
0 to 255. Damps the output from the distortion.