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8:10 Animator: Arpeggiator engine type
The Arpeggiator engine type features minimal controls for simple operation. In addition to the controls listed below, the
Graphs can be used to inject more variety than is possible using the standard arpeggiators built into Strobe and Cypher.
For example, you can use the Gate Graph to turn steps on and off, or use the Pitch Graph to set specific steps to different
octaves or entirely different notes.
All Graphs can be used simultaneously – the Modulation Graph can be used concurrently to
modulate a synth’s parameters via a TransMod slot.
Destination
Events from the engine can be routed to any of the 3 synth channels, or into the Key Map page if
you wish to use the engine with more than one synth.
Arp/Seq section
Arp. Mode
This control sets the way in which the arpeggiator plays through the note priority queue.
By default, the note queue is dictated by the order in which the notes were played. However, this can
be changed using the
Priority
control in the Advanced engine type. You can switch to Advanced,
make the setting and switch back to the Arpeggiator engine type without losing your settings.
For an ‘up-the-scale’ arpeggio, Priority needs to be set to ‘Lowest’ so that the lowest note is always
the first in the arpeggio.
Here is a summary of the arpeggiator behaviour for each possible
Arp. Mode
setting:
Fwd
Plays sequentially forward through the note priority queue.
Rev
Plays backwards through the note priority queue.
FwdRev
Plays forward through to the end of the note priority queue and then backwards to
the start.
RevFwd
Plays backwards through the note priority queue from the end and then forwards
from the start.
Random
Plays random notes from the note queue.
Sequenced
Plays notes from the queue based on the value of the Mod. Value Graph.
Low values for the Graph select notes from the front of the priority queue, while
high Graph values select notes from the back of the priority queue. This function
allows you to play more complex arpeggiator patterns than those possible using
other modes.
Oct. Range
This control sets the number of octaves over which the arpeggiator sequence is played. At a setting of 1, this control has
no effect.
Graphs section
Duration
This control offsets Duration Graph values by positive or negative amounts, making the effective length of notes longer or
shorter.
Triggering section
Arp Hold
Activating this button while notes are held down results in the current arpeggio continuing indefinitely, without needing to
keep the keys held down on the keyboard. Playing further notes adds them to the arpeggio.
Deactivate the
Arp Hold
button to release the held notes, or click the
Panic
button.
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