The ”
NEW Training
” key prepares the
scoreboard for working exclusively as a timer for
Press the “
PROG
IN-OUT
” key to enter and exit
training, without indicating: scores, penalties,
from programming.
advantages, medical crosses. Only the action
Use the “
+
” and “
-
” keys to modify the value of
and pause times are visualized as well as the
the parameter visualized and press continuously
number of action/pause cycles.
to vary the speed. Use the “
NEXT
” key to pass
To start up a training session, press the
to the next parameter.
“
N E W T r a i n i n g
” k e y a n d t h e n t h e
“
START STOP
TIME
” key to begin or stop the
Menu for CONTEST programming
time score. Please see the PROGRAMMING
[ “CONTEST PROGRAMMING” ]
chapter for setting up the time of action, pause,
and number of cycles.
Time: MINUTES
[from 0 to 99]
Defines the duration in minutes of the contest.
Acoustic signals
Use the keys “
+
” and “
-
” to change the value.
With the ”
SOUND
” key the acoustic signal can
Press continuously to vary the speed.
be activated manually (with the type of sound
Press “
NEXT
” to pass to the following parameter
and volume defined through programming).
or “
PROG
IN-OUT
” to end the programming.
When the
Sound volume =[0]
, on the console
display the signal [#] will appear in front of the
Time: SECONDS
[from 0 to 59]
chronometer and no sound will be emitted at the
Defines the duration in seconds of the contest.
end of time (please see the PROGRAMMING
chapter).
LUTE : SECONDS
[from 0 to 59]
Defines the seconds of “LUTE-time”.
Count mode:
[Forward, Backward]
Defines if the time count is forwards or
backwards.
Sound volume:
[3 - 2 - 1 - 0]
Defines the intensity of sound; selecting: [3] =
High , [2] = Medium , [1] = Low , [0] = Off.
PROGRAMMING
Language selection
Sound type:
[1 - 2 - 3]
Press the “
PROG
IN-OUT
” key for 2 sec and
Defines the type of end of time sound;
then use the “
+
” and “
-
” keys to select the
selecting: [1] = ringing sound, [2] = continuous
language desired.
sound , [3] = intermittent sound
Press the “
PROG
IN-OUT
” key again to end the
language programming.
Press “
PROG
IN-OUT
” to end the programming.
The scoreboard can be turned to CONTEST
mode, after pressing “
NEW Contest
”, or
TRAINING mode, after pressing “
NEW
Menu for TRAINING programming
Training
”. According to the last mode of function
[ “TRAINING PROGRAMMING” ]
selected, it is only possible to access or modify
the parameters relevant to the function chosen
Action time: MINUTES
[from 0 to 99]
after entering into the programming section with
Determines the time of action. Modify the value
the “
PROG
IN-OUT
” key.
with the “
+
” and “
-
” keys. Press continuously to
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_
_
_
_
_
_
_
_
_
LINKING UP DIFFERENT SCOREBOARDS
It is possible to link up different scoreboards,
situated in different locations, thus providing a
better visibility to the public and to the athletes.
For this objective, it is sufficient to use a
common and easily available 4 wire telephonic
cable with RJ11 connectors; insert one
Enable the Automatic or Manual operation of
connector to the “OUT” port, situated on the left
penalties. Se “Penalty = Automatic” operation is
side of the 1st scoreboard console, and the
selected , it will happen:
other connector to the “IN” port of 2nd
a) with the 2nd penalty, the number of
scoreboard 2, where the display is repeated.
opponent's advantages is also increased ;
Cables of 2.5m, 15m, 30m, and 100m are
b) with the 3rd penalty, 2 points are added to the
available by request.
opponent.
Using this scheme it is possible to connect
various scoreboards in cascade.
Penalty:
[Automatic, Manual]
ENGLISH
5
Summary of Contents for PS-BJJ
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