7
Fi
re
b
al
l Ma
in
Me
n
u
1
Clear Credits?
2
Clear Tickers?
3
Game Sounds
1
Game Volume
Range 0 to 255
2
Attraction Volume
Range 0 to 255
3
Bonus Round
Volume
Range 0 to 255
4
Game Options
1
Pulse Per Credits
Range 1 to 8
2
Play per credit
Range 1 to 8
3
Two Cents Tickets
Yes / No
4
Bonus Start Value
(display val x 10)
Range 50 to 9940
5
Bonus Max Value
(display val. x 10)
Range "Bonus start
value + 50" to 9990
6
Bonus Increments
Range 0 to 4
7
Game brightness
Range 0 to 15
5
Wheel Settings
1
Payout settings
Range 1 to 5
2
Wheel Speed
Range 1 to 4
(slw, Med, Hgh,
Dynamic Speed)
6
Test Mode
1
Upper Wheel
Scoring Test
2
Lower Wheel
Scoring Test
3
Ball Drop
4
Ticket Dispenser
7
Exit
1
Don't save changes
2
Save changes
3
Restore Game
Defaults
Summary of Contents for Benchmark Games Fireball
Page 4: ...3 Basic Components...