Morpheus Operation Manual
44
EFFECTS SECTION
• Hall 1
Hall 1 is a large, highly reverberant space with auditorium-like acous-
tics. Like all the Hall programs, “Hall 1” exhibits a warm, distant
ambience with slow reflection density buildup. With the decay param-
eter set to maximum, “infinite” reverberation effects can be obtained.
Adjustment of wet-dry mix can be used to position the listener from
the “front row” (
≈
25%) to “back of the balcony” (
≈
100%).
• Hall 2
This reverb is similar to “Hall 1”, but harder and brighter, with more
pronounced slap echoes that come from parallel reflecting surfaces in
the room. Hall 2 also exhibits a pronounced reverb “bloom” or late-
reflection buildup. A 50% wet mix creates the optimum “close” dis-
tance adjustment.
• Hall 3
Hall 3 is similar to “Hall 2”, but with larger scale stadium-like acous-
tics. Hall 3 is warmer than Hall 2 (more high frequency damping) and
does not display the obvious early reflections and slap echoes. It also
exhibits a distinct predelay of approximately 100 milliseconds and a
pronounced late reflection buildup both of which contribute to the
impression of a large space. Wet mix values of 10% to 50% are most
appropriate, although a setting of 100% produces an effective cave
simulation.
• Chamber 1
A simulation of a bright, medium-sized chamber reverb or recital hall
with hard walls. Early reflections are very prominent, with high reflec-
tion density. Moderately long decays are possible at the maximum
decay setting.
• Chamber 2
Similar to “Chamber 1” but with a much warmer sound. The wet mix
adjustment provides an effective control over the apparent source
location from close (10%) to very distant (100%).
• Plate 1
Simulates a plate reverb unit. Gives a tight, bright, slightly metallic
sound. Reflection buildup is very rapid, with high density. Early reflec-
tions are minimized.
• Plate 2
An effect similar to Plate 1, but slightly warmer with less density.
Summary of Contents for MORPHEUS
Page 10: ...1 Chapter 1 Basic Setup INTRODUCTION BASIC SETUP ...
Page 11: ...Morpheus Operation Manual 2 ...
Page 19: ...Morpheus Operation Manual 10 ...
Page 20: ...Chapter 2 Basic Operation 11 BASIC OPERATION ...
Page 26: ...Chapter 3 Master Menu 17 MASTER MENU ...
Page 27: ...Morpheus Operation Manual 18 ...
Page 30: ...Chapter 3 Master Menu 21 MASTER MENU GLOBAL VELOCITY CURVES ...
Page 36: ...Chapter 4 Midimap Menu 27 MIDIMAP MENU ...
Page 37: ...Morpheus Operation Manual 28 ...
Page 46: ...Chapter 5 Effects Section 37 EFFECTS SECTION ...
Page 47: ...Morpheus Operation Manual 38 ...
Page 66: ...Chapter 6 Hyperpreset Menu 57 HYPERPRESET MENU ...
Page 67: ...Morpheus Operation Manual 58 ...
Page 76: ...Chapter 7 Preset Programming 67 PRESET PROGRAMMING PRESET PROGRAMMING ...
Page 77: ...Morpheus Operation Manual 68 PRESET PROGRAMMING ...
Page 93: ...Chapter 7 Preset Programming 83 PRESET PROGRAMMING ...
Page 109: ...Chapter 8 Preset Menu 99 PRESET MENU ...
Page 110: ...Morpheus Operation Manual 100 ...
Page 138: ...Morpheus Operation Manual 128 ...
Page 139: ...Chapter 9 Copy Menu 129 COPY MENU COPY MENU ...
Page 140: ...Morpheus Operation Manual 130 COPY MENU ...
Page 147: ...Chapter 10 Step by Step 137 STEP BY STEP STEP BY STEP ...
Page 148: ...Morpheus Operation Manual 138 STEP BY STEP ...
Page 171: ...Chapter 11 Reference Section 161 REFERENCE SECTION ...