RCS20 M:N Redundancy Switch
Revision 15
Remote Operations
MN-RCS20 and CD-RCS20
A–21
<1>
*Channel 0 Alarm 2
Mask
Bit 0 = Mod learned
Bit 1 = Demod learned
Bit 2 = Mod configuration changed
Bit 3 = Demod configuration changed
Bits 4 through 7 = Spares
(0 =Mask, 1 = Allow)
<1>
*Channel 0 Alarm 3
Mask
Bits 0 and 1 = Mod Backup 1 Test Status Mask
Bits 2 and 3 = Demod Backup 1 Test Status Mask
Bits 4 and 5 = Mod Backup 2 Test Status Mask
Bits 6 and 7 = Demod Backup 2 Test Status Mask
(0 = Mask, 1 = Allow)
<1>
*Channel 0 Backup1
IFS20L Demod Port
Assignment
0 = A, 1 = B, 2 = C, 3 = D
<1>
*Channel 0 Backup2
IFS20L Demod Port
Assignment
0 = E, 1 = F, 2 = G, 3 = H
<2>
*Spares for Channel 0
Spare Bytes
These 6 bytes will repeat for channels 1 through 9 (54 additional bytes used).
Status Bytes
<1>
Control Mode
0 = Front Panel, 1 = Terminal Mode, 2 = Remote Port (Computer RLLP)
<1>
Software Revision
Binary number, decimal point implied
<1>
Number of Channels
10 decimal for RCS20
<1>
Number of Status
Bytes Per Channel
3 as of release 1.0, 5 as of release 4.0
*This number of bytes per channel might change with newer release numbers. It is
set to 3 up to release 3.9, and 5 bytes as of release 4.0.
**Remote M&C developers must make use of this value to find out how many bytes
per channel are being transmitted.