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This section discusses some frequently asked questions (and possible
solutions) encountered when setting up, configuring, troubleshooting and
achieving optimum ACCESS performance.
Q: How do I choose which encoding algorithm to use?
A: ACCESS offers a very wide range of encoding algorithms. To some this
may seem daunting. Here’s a short guide and comparison chart on how to
choose what’s best for your application:
1)
Do I have lots and lots of bandwidth?
If you’re running on an
entirely unconstrained network like a campus LAN or local Wi-Fi,
Mono
or
Stereo Linear Mode
will offer the highest audio quality
with lowest delay. If you’re hitting the public Internet at any point
in the link, however, avoid
Linear Mode
.
2)
Do I require interactivity?
If you need to chat back and forth
across the link, choose one of our low delay algorithms like
BRIC-
ULB
,
BRIC-HQ1
or
AAC-ELD
. The deciding factor between these
algorithms is digital bandwidth —
BRIC-ULB
uses very little,
BRIC-
HQ1
and
AAC-ELD
(optional upgrade) require more.
3)
Is audio quality the paramount concern?
AAC
or
HE-AAC
(op-
tional upgrades) are the best choices for applications that need
excellent audio quality. If delay is also a concern, consider
AAC-ELD
(optional upgrade). If you are running on an unconstrained net-
work and without the optional algorithms,
Linear PCM
would be a
good choice.
4)
Am I running on a constrained network?
If your Internet pipe
is subject to being throttled, use
BRIC-ULB
for mono voice audio
and
BRIC-HQ2
for stereo voice or music. These algorithms offer
the absolute highest quality in exchange for extremely low network
bandwidth. If you have the optional AAC upgrade,
HE-AACv2
can
also be a very effective, low network utilization option.
5)
Do I need to deliver two unrelated audio signals to the same
location? BRIC-HQ1, AAC, HE-AAC
and
AAC-LD
(optional upgrade)
offer
Dual Mono
options that allow uncorrelated signals (such as
dual language broadcasts) to be combined to a single outgoing
stream. Note: It isn’t possible to send one stream to location A and
one to location B. However, it is possible to send the combined
stream to locations A and B and have them tap only their respec-
tive channels (although this can be a confusing solution subject to
operator error).
Q
ueStIonS
& A
nSWerS