16
G33
HOUND AND HARE
OPTION: 005, 009, 011, 012, 014, DOUBLE BULL/ SINGLE BULL
The Hare tries to escape from the Hound while the Hound tries to catch the Hare.
Player 1 and 2 act as the Hound and Hare respectively. The Hare starts at 20.
The Hare tries to get a double and move clockwise to the next number. Similarly,
the Hound starts at the number 5 and must hit a double each move. When the
Hound catches up to the Hare and hits the same double as the Hare is trying for,
the Hare is caught. If the Hare reaches the double 5 before the Hound catches
him the Hare is free. 012, 009, 014 and 011 represent what number the Hound
starts at.
Option
005
009
011
012
014
Segment hound starts
5
9
11
12
14
G34
SHOOTING I
OPTION: DOUBLE BULL/ SINGLE BULL
In this game, each player throws three darts. The player with the highest 3 dart
total wins that round. Game is played until one player reaches a total of 7 rounds
won.
G35
SHOOTING II
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I, however, only darts that land in the
single, double or triple areas of the following Target Area numbers will count
towards the score: 15, 16, 17, 18, 19, 20, Bullseye. Winner is the first one to win 7
rounds.
G36
SHOOTING III
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I. The game lasts seven rounds and the
winner is the first to reach most of the 7 rounds.
G37
SHOOTING IV
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I, however, only darts that land in the
single, double, or triple areas of the following Target Area numbers will count
towards the scorer: 15, 16, 17, 18, 19, 20, Bull’s-eye. The game lasts seven
rounds and the winner is the first to reach most of the 7 rounds.
G38
FOOTBALL
The players have to select their playing field first, by throwing a dart at the
dartboard. Once a playing field is selected, you have to start points from the
double segment, carry through the bull’s eye and then to the opposite segments
in strict sequence. The status of the player will be indicated at the main display.
For example, if a player selects segment 11, he should hit D-11 ,S-11, T-11, S-11,
outer bull’s eye, inner bull’s eye, outer bull’s eye, S-6, T-6, S-6, and finally the D-
6. The first player who finished his playing field is the winner.
17
G39
BOWLING
OPTION: 10r, 11r, 12r, 13r, 14r, 15r
Before starting the game you must select the number of players and your desired
option. The options are the number of frames, see the chart below.
Option
10r
11r
12r
13r
14r
15r
Number of frames
10
11
12
13
14
15
For each turn the the dartboard will display SEL. For each turn your first dart will
select the “Alley” and the second and third dart will score “pins” or points. Hitting
the bullseye will not count as an “Alley” or give you any “pins” or points. “Pins” or
points are scored as follows:
The player with the highest points or “pins” at the end of the game is the winner.
The cricket display will count down the number of frames left. The perfect game is
200/ 220/ 240/ 260/ 280/ 300 respectively for the options chosen.
G40
GOLF 9 HOLES
OPTION: 09F, 10F, 11F, 12F, 13F, 14F, 15F, 16F, 17F, 18F
This is a dartboard simulation of the game golf (but you don’t need clubs to play).
The object is to complete a round of 9 or18 “holes” with the lowest score possible.
The championship “course” consists of all par 3 holes making par 27 for a nine
hole round up to 54 for a round of 18. The segments 1 through 19 are used with
each number representing a “hole.” You must score 3 hits in each hole to move to
the next hole. Obviously, double and triples affect your score as they allow you to
finish a hole with fewer strokes. For Example throwing a triple on the first shot of a
hole it is counted as an “eagle” and that player completes that hole with 1 “stroke.”
Note: The active player continues to throw darts until he “holes out” (scores 3 hits
on the current hole).
Inner Single:
7 pins
Triple:
10 pins
Outer Single:
7 pins
Double:
9 pins