12. JOg WHEEL EffECTS AND CONTROLS
NORMAL BUTTON -
Press this button to exit SCRATCH mode. When SCRATCH mode is not active the
jog Wheel (9)
can be used to pitch bend.
SCRATCH BUTTON -
Press this button to activate SCRATCH mode. Use the
jog Wheel (9)
to use the
SCRATCH effect.
A. CUE SCRATCH BUTTON -
in playBack mode -
When in PLAY mode and the touch sensitivity function is active, touching the
jog Wheel (9)
will return the unit back to the last set CUE POINT or a CUE POINT located in a select-
ed BANK BUTTON, and immediately start playback without music interruption.
in cue mode -
When in CUE mode and touch sensitivity function is active, touching the
jog
Wheel (9)
will start playback until the
jog Wheel (9)
is released. Once the
jog Wheel (9)
is released
the unit will return to the last set CUE POINT.
13. pLAY/pAUSE BUTTON -
Each press of the PLAY/PAUSE BUTTON causes the operation to change from
play to pause or from pause to play. While in play mode the blue play LED will glow, and while in pause mode
the blue play LED will flash.
14. CUE BUTTON -
Pressing the
cue
button during playback immediately pauses playback and returns the
track to the last set cue point (see setting a CUE POINT, page 20). The red CUE BUTTON LED will glow when
the unit is in cue mode The LED will also flash every time a new CUE POINT is set. The CUE button can be
held down to momentarily play the track. When you release the CUE button it instantly returns to the CUE
POINT. You can also tap the CUE button to create a BOP effect.
15. IN, OUT, & RELOOp BUTTONS -
IN BUTTON -
“CUE ON THE FLY” - This function allows you to set a CUE POINT (see CUE POINT page
20) without music interruption (“on the fly”). This button also sets the starting point of a seamless loop (see
SEAMLESS LOOP on page 21).
OUT BUTTON -
This button is used to set the ending point of a loop. A loop is started by pressing the
in
Button,
pressing the
out Button
set the loop ending point. The loop will continue to play until the
out
Button
is pressed once again.
RELOOP BUTTON -
If a SEAMLESS LOOP has been made (see setting a SEAMLESS LOOP on page 18), but
the player is not actively in SEAMLESS LOOP mode (a loop is not playing), pressing the
reloop Button
will
instantly reactivate the SEAMLESS LOOP mode. To exit loop, press the
out Button.
LOOP and RELOOP
will appear in the
Vfd diSplay (3)
when the RELOOP function is available. If a cue point has not been set the
reloop Button
will return you to the IN point.
16. SEARCH BUTTONS -
This search button allows you to quickly scan backwards through a track.
This search button allows you to quickly scan forwards through a track.
17. fAST TRACk BUTTONS -
This button is used to select a track. Tapping this button will forward skip to the next track, holding
down this button will rapidly forward skip through the tracks.
This button is used to select a track. Tapping this button will back skip on track, holding down this
button will rapidly BACK SKIP through the tracks.
18. ADV. TRACk BUTTON -
While either playing a track or in pause mode, press this button to search for
the next track you want to play. When you press this button you will enter ADV. TRACK mode, and TRACK
indicators will flash. You can now turn the
track knoB (19)
to search for the next track you want to play.
Press the
track knoB (19)
once you have found your desired track. The VFD will display "Searching..." and
then "FOUND" once the track is found. If you want to play the track immediately press the
track knoB (19)
again.
gENERAL fUNCTIONS AND CONTROLS (Cont.)
©
American Audio
®
- www.AmericanAudio.us - Radius 2000™ Instruction Manual Page 11