4. STARTINg pLAYBACk -
Figure 8
Load a media device as described on page 18
(
loading/ejecting uSB or Sd
deViceS
). Pressing the
play/pauSe Button (13)
will immediately start play-
back. The
play (57)
indicator will glow as soon as playback begins. The point at
which playback starts (cue point) will automatically be stored in the memory as
the cue point. The unit will return to this cue point (the point at which playback
started) when the
cue Button (14)
is pressed.
5. pAUSINg -
Figure 8
This function pauses playback at the exact same point the
play/pauSe But-
ton (13)
was pressed. Pressing the
play/pauSe Button (13)
will switch
between play and pause modes. When the unit is in pause mode the
pauSe
indicator (40)
in the
Vfd display (3)
will glow. The blue
play/pause Button
LED will also begin to flash repeatedly.
6. STOppINg pLAYBACk -
Figures 8 & 9
Stopping playback will not stop the reading mechanism, but merely pause or
cue the track, this functions allows the unit to begin play instantly. The drive
mechanism will only stop if a media device is removed or the unit has gone in to
sleep mode. There are two ways to stop (pause) playback:
1) Press the
play/pauSe Button (13)
during playback. This will pause play-
back at the exact same point the
play/pauSe Button (13)
was pressed.
2) Press the
cue Button (14)
during playback. This will pause playback and
return the track to the last set cue point.
7. AUTO CUE
-
Figure 9
This function will automatically set a cue point to the first audio source when a
media device is inserted. The first set cue point will always be the beginning of
track 1. If a new track is selected before the
play Button (13)
is pressed, a
new CUE POINT will be set to reflect the new starting point.
8. fRAmE SEARCH
-
Figure 10
This feature allows you to scroll through a track frame by frame, allowing you
to find and set a starting cue, sample, or loop point. To use the scroll function
you must first be in Pause Mode or Cue Mode. Once you are in Pause or Cue
mode, turn the
jog Wheel (9)
to scroll through the track (Figure 10). Turning
the wheel in a clockwise direction will advance the frame search and turning the
wheel in a counter-clockwise direction rewinds the frame search. When you use
the
jog Wheel (9)
the monitor (headphone level) function allows you to here
what you are scrolling through. Once you reach your desired starting point you
can set a cue (starting) point by pressing the
play/pauSe Button (13)
as in
Figure 9. Pressing the
cue Button (14)
as in Figure 9 will now return you to
the point you just set.
BASIC OpERATIONS (CONT.)
Figure 8
Figure 9
Figure 10
©
American Audio
®
- www.AmericanAudio.us - Radius 2000™ Instruction Manual Page 19