C
OMMAND
M
ODE
D
ATA
F
ORMAT
SMD23E2 and SMD24E2 User’s Manual
ADVANCED MICRO CONTROLS INC.
70
Command Word 0 (continued)
Bit 7:
Jog_CW –
When this bit makes a 0
1 transition, the unit will run a Jog Move in the clockwise
direction. The full explanation of a
can be found starting on page 32.
Registration_Move – Command Word 1, Bit 7:
When this bit equals “0”, and a Jog Move
command is issued, it will run as a standard Jog Move. When this bit equals “1” and a
Jog Move command is issued, the move will run as a Registration Move.
Bit 6:
Find_Home_CCW –
When this bit makes a 0
1 transition, the unit will attempt to move to the
Home Limit Switch in the counter-clockwise direction. A full explanation of homing can be found in
the
reference chapter starting on page 53.
Bit 5:
Find_Home_CW –
When this bit makes a 0
1 transition, the unit will attempt to move to the Home
Limit Switch in the clockwise direction. A full explanation of homing can be found in the
reference chapter starting on page 53.
Bit 4:
Immediate_Stop –
When this bit makes a 0
1 transition, the unit will stop all motion without
deceleration. The Motor Position value will become invalid if this bit is set during a move. Setting
this bit when a move is not in progress will not cause the Motor Position to become invalid.
Bit 3:
Resume_Move –
When this bit makes a 0
1 transition, the unit will resume a move that you previ-
ously placed in a hold state. Use of the
Resume_Move
and
Hold_Move
bits can be found in the
section of this manual starting on page 41. Note that a move in its hold
state need not be resumed. The move is automatically cancelled if another move is started in its
place.
Bit 2:
Hold_Move –
When this bit makes a 0
1 transition, the unit will place a move in its hold state. The
move will decelerate to its programmed Starting Speed and stop. The move can be completed by
using the Resume_Move bit. Use of the
Hold_Move
and
Resume_Move
bits can be found in the
section of this manual starting on page 41.
Bit 1:
Relative_Move –
When this bit makes a 0
1 transition, the unit will perform a Relative Move using
the data in the rest of the Command Data. The full explanation of a
can be found
starting on page 30.
Bit 0:
Absolute_Move –
When this bit makes a 0
1 transition, the unit will perform an Absolute Move
using the data in the rest of the Command Data. The full explanation of an
can be
found starting on page 31.