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program mode if the memory reaches capacity. When memory is full you will not be able to
enter this Sub-Mode and will receive an ERROR if entry is attempted.
Sub-Mode 8 (Enable/Disable 3 Strikes-You’re Out)
EXPLANATION: This feature is desirable to keep unwanted persons from successively
entering codes until they "hit" a programmed access code. By selecting this function you
enable a 1 1/2 minute lock out period if 3 incorrect codes are entered successively within a 3
minute period. When this occurs, the LED's will flash and a high pitched alarm will be
generated from the unit for 30 seconds. The unit will then shutdown for 1 minute.
To toggle the 3 strikes-you’re out feature enter the following;
(MASTER CODE) + 8 (*current state) + (MASTER CODE)
*current state
single beep = 3 strikes enabled
double beep = 3 strikes disabled
Should you make a code entry error, simply press the * key and enter the correct code. After
you have selected mode 8, the unit will respond with a single or double beep. A single beep
indicates that the 3 strikes-you’re out feature is presently enabled. A double beep indicates
that the 3 strikes-you’re out feature is presently disabled. The unit will then issue a GOOD
BEEP and wait for the master code. If you wish to toggle the 3 strikes your out state, enter
the master code. If you do not wish to toggle the state, enter # to exit.
Sub-Mode 9 (Program Event Input)
EXPLANATION: The event input allows the user to tie in an external device to control specific
functions of the unit. The event input can be programmed in 1 of 5 ways.
REMOTE INACTIVE: Relay A codes may be made inactive by an external switch. When
inactive all relay A codes will be disabled. The relay B, program, and function codes will still
be accessible to the end user.
ARMING CIRCUIT: This is normally used to allow access in parking situations. An external
vehicle detector may be connected to the input. Relay A codes would only become active on
the presence detect of a vehicle. If an entry attempt to activate relay A is made while the input
is not activate, entry will be denied. The relay B, program, and function codes will still be
accessible to the end user.
REMOTE OPEN: A relay may be activated using a pushbutton or switch. The relay to
activate is user selectable. This function operates even when the unit is in sleep, latch, or
program mode.
NIGHT LIGHT: This will turn on the unit night light for 60 seconds using a relay connected to a
loop detector, electric eye, motion sensor, etc. You must move the Lights jumper from On to
Event to use this output. See circuit board layout on page 7 for location.
DISABLE: Disables the Event Input.
To program the event input as Remote Inactive enter the following;
(MASTER CODE) + 9 (*current mode) + 1
To program the event input as an Arming Circuit enter the following;