inBOX 24 vT / inBOX 20 vT
Technical Support:
22
1 Bit
I
C - W - -
DPT_Trigger
0/1
[CA] Stop
0 = Stop; 1 = Stop
30
1 Bit
I
C - W - -
DPT_Trigger
0/1
[CA] Switched Control
0, 1 = Up, Down or Stop,
Depending on the Last Move
31
1 Bit
I
C - W - -
DPT_Enable
0/1
[CA] Lock
0 = Unlock; 1 = Lock
32
1 Byte
I
C - W - -
DPT_Scaling
0% - 100%
[CA] Shutter Positioning
0% = Top; 100% = Bottom
33
1 Byte
O
C R - T -
DPT_Scaling
0% - 100%
[CA] Shutter Position (Status)
0% = Top; 100% = Bottom
34
1 Byte
I
C - W - -
DPT_Scaling
0% - 100%
[CA] Slats Positioning
0% = Open; 100% = Closed
35
1 Byte
O
C R - T -
DPT_Scaling
0% - 100%
[CA] Slats Position (Status)
0% = Open; 100% = Closed
36
1 Bit
O
C R - T -
DPT_Switch
0/1
[CA] Rising Relay (Status)
0 = Open; 1 = Closed
37
1 Bit
O
C R - T -
DPT_Switch
0/1
[CA] Lowering Relay (Status)
0 = Open; 1 = Closed
38
1 Bit
O
C R - T -
DPT_Switch
0/1
[CA] Movement (Status)
0 = Stopped; 1 = Moving
39
1 Bit
O
C R - T -
DPT_UpDown
0/1
[CA] Movement Direction (Status)
0 = Upward; 1 = Downward
40
1 Bit
I
C - W - -
DPT_Switch
0/1
[CA] Auto: On/Off
0 = On; 1 = Off
1 Bit
I
C - W - -
DPT_Switch
0/1
[CA] Auto: On/Off
0 = Off; 1 = On
41
1 Bit
O
C R - T -
DPT_Switch
0/1
[CA] Auto: On/Off (Status)
0 = On; 1 = Off
1 Bit
O
C R - T -
DPT_Switch
0/1
[CA] Auto: On/Off (Status)
0 = Off; 1 = On
42
1 Bit
I
C - W - -
DPT_UpDown
0/1
[CA] Auto: Move
0 = Raise; 1 = Lower
43
1 Bit
I
C - W - -
DPT_Step
0/1
[CA] Auto: Stop/Step
0 = Stop/StepUp; 1 =
Stop/StepDown
1 Bit
I
C - W - -
DPT_Step
0/1
[CA] Auto: Stop
0 = Stop; 1 = Stop
44
1 Byte
I
C - W - -
DPT_Scaling
0% - 100%
[CA] Auto: Shutter Positioning
0% = Top; 100% = Bottom
45
1 Byte
I
C - W - -
DPT_Scaling
0% - 100%
[CA] Auto: Slats Positioning
0% = Open; 100% = Closed
46
1 Bit
I
C - W T U
DPT_Scene_AB
0/1
[CA] Sunshine/Shadow
0 = Sunshine; 1 = Shadow
1 Bit
I
C - W T U
DPT_Scene_AB
0/1
[CA] Sunshine/Shadow
0 = Shadow; 1 = Sunshine
47
1 Bit
I
C - W T U
DPT_Heat_Cool
0/1
[CA] Cooling/Heating
0 = Heating; 1 = Cooling
1 Bit
I
C - W T U
DPT_Heat_Cool
0/1
[CA] Cooling/Heating
0 = Cooling; 1 = Heating
48
1 Bit
I
C - W T U
DPT_Occupancy
0/1
[CA] Presence/No Presence
0 = Presence; 1 = No Presence
1 Bit
I
C - W T U
DPT_Occupancy
0/1
[CA] Presence/No Presence
0 = No Presence; 1 = Presence
49, 50
1 Bit
I
C - W - -
DPT_Alarm
0/1
[CA] Alarm x
0 = No Alarm; 1 = Alarm
1 Bit
I
C - W - -
DPT_Alarm
0/1
[CA] Alarm x
0 = Alarm; 1 = No Alarm
51
1 Bit
I
C - W - -
DPT_Ack
0/1
[CA] Unfreeze Alarm
Alarm1 = Alarm2 = No Alarm +
Unfreeze (1) => End Alarm
52
1 Bit
I
C - W - -
DPT_Scene_AB
0/1
[CA] Move (Reversed)
0 = Lower; 1 = Raise
53
1 Bit
I
C - W - -
DPT_Ack
0/1
[CA] Direct Positioning 1
0 = No Action; 1 = Go to Position
54
1 Bit
I
C - W - -
DPT_Ack
0/1
[CA] Direct Positioning 2
0 = No Action; 1 = Go to Position
55
1 Bit
I
C - W - -
DPT_Ack
0/1
[CA] Direct Positioning 1 (Save)
0 = No Action; 1 = Save Current
Position
56
1 Bit
I
C - W - -
DPT_Ack
0/1
[CA] Direct Positioning 2 (Save)
0 = No Action; 1 = Save Current