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Basics Section
Effects
In the final stages of programming, you can set the effects parameters to further change the sound’s character. In
general, System Effects apply to the overall sound, whether it is a Voice, a Multi. Insertion Effects, on the other
hand, can be applied individually to each Voice. The S03 has two System Effect sections (Reverb and Chorus) plus a
Variation Effect section (see below).
Different effects settings can be set per Voice (in the Voice mode) and per Multi (in the Multi mode), though the
connection between the Effect sections will vary in each case.
Reverb Section
The Reverb section includes a selection of 11 different
reverb-type effects, including realistic simulations of
the natural reverberation found in various halls and
rooms. In the Multi mode, the Reverb settings will
apply to the Multi as a whole.
In the Voice mode, the Reverb Send parameter can be
set for each Voice.
Chorus Section
The Chorus section includes a selection of 11 chorus-
type effects, including a flanger and others. Most of
these effects are ideal for adding thickness to the
sound. In the Multi mode, the Chorus settings will
apply to the Multi as a whole. In the Voice mode, the
Chorus Send parameter can be set for each Voice.
Variation Effects
A total of 42 different Effect types are available in the
Variation section. These range from conventional
effects such as Reverb, for enhancing the sound, to
wilder effects such as Distortion, for actively changing
the sound, or creating new sounds.
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For details about each Effect Type, refer to the Effect
Type List in the separate Data List.
System and Insertion Effects
The S03 effects sections can be designated as either
System or Insertion effects. Reverb and Chorus are
always System effects, which means they can be
applied to any or all Parts. The Variation effect can
also be a System effect, or it can be designated as an
Insertion effect, which means it can be dedicated to
a specific Part.
Basically, S03 System and Insertion effects work the
same way as in a sound mixer, as shown in the
diagram on the next page. For example, System
effects can be applied to instruments (i.e., Parts)
which are connected to the various mixer channels;
the amount of each System effect is determined by
channel “send” and system “return” level controls.
An Insertion effect can be connected (“inserted”)
into the signal flow of a specific channel in order to
process the sound of that instrument (i.e., Voice/
Part) only.
In the Voice mode of the S03, the Insertion effect
(Variation) can be applied to a Voice, while in the
Multi Play mode it can only be applied to a single
Part.
The System and Insertion effect configurations can
be controlled in detail by XG song data (signified by
the XG mark) when the S03 is in the Multi Play
mode.
Содержание S03 voice editor
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