Yamaha CS1X Скачать руководство пользователя страница 22

21

Performan ce 

Mode Р Practical 

Knowledge

L

Now that we have looked in detail at the

CS1x sound components and its Arpeg-

giator, let‘s devote some time to its Per-

formance Mode.

The following three subjects should generate particular

interest: use of the knobs and Scenes, Effect applications
and, finally, tips and tricks for live applications. If you haven‘t
already transferred the relevant sound bank (“TUTOR-
PFM.MID”) to your CS1x, you should do so now. 

Scenes – what are they?

Let‘s begin with Scenes. You may not be familiar with this

term. The principle that it is based on, however, is easily
explained: each of the two Scene switches can be used to
store all six knob positions in a Performance, which can later
be recalled by simply pressing the right switch. In the sim-
plest case scenario, each switch is used to select a tonal vari-
ation of the sound used. You could for instance use the knobs
to speed-up a pad sound‘s fade-in and out times, thereby
making it more suitable for rhythmic or solo playing, and
then save these settings to one of the Scene switches. Now
you can effortlessly change between the two sound types
without having to switch Performances.

A M P L E :

Let‘s assume you often play pad sounds, but want to use

them also in other ways. The Preset sound P101 allows you
to switch at lightning speed from a slow fade synth pad
(Scene 1) to another variant (Scene 2) that can be used for
melodic phrases or certain themes. Often it is helpful enough
to be able to call-up different filter settings with the Scenes
(P093), but as you can already alter the Filter‘s frequency
with knob 5, using Scenes may seem a little awkward. How-
ever, ask yourself how often you have been able to spontane-
ously find exactly the right frequency with the knob.

Synth brass sounds also benefit greatly from having two

variants ready to call-up. The Preset sound P110 reveals itself
to be particularly flexible. Whilst the Scene 2 setting is suited
to pad parts, Scene 1 lends itself to much more up-front key-
board riffs. The golden middle ground, a nicely balanced
brass sound, is occupied by the Performance itself, i.e. when
none of the Scene keys are depressed.

The tonal possibilities offered by Scenes increase dramat-

ically, however, when both Scenes are activated simulta-
neously. You can now ‘fade’ between the two stored knob
positions, from Scene 1 to Scene 2 and back again. The
CS1x‘s Utility mode factory settings assign this task to the
Mod wheel as standard. Just as effective however is the use
of a connected rocker pedal. Doing so will leave the Mod
wheel free for other tasks like Filter or Vibrato effect. Of

course you will need to assign these playing aids afresh in
the Utility mode. Select the ASSIGN CTRL NO and press
one of the Scene switches. Now use the Up/Down knob to
find the “Foot Ctrl” setting – and you‘re done.

So, what can be done with this? Well, let‘s say you have

programmed a high Resonance value for Scene 1, and a low
value for Scene 2. Increasing the Controller value (MW/FC)
will now continuously decrease the sound‘s Resonance. Of
course if you only want to vary a sound‘s Resonance you can
achieve this just as easily with the respective knob – the use
of Scenes would be illogical here. The point is that you can
control many modulations simultaneously with Scenes – a
single movement can affect the central Envelope parameters
(knobs 1+2), Filter (knob 4+5) and a further two freely defin-
able Control knobs (3+6) all at once – to great effect!

The best results can be achieved with clever programming

of Assign1/2. You can for instance achieve morph-like
effects if you are working with volume level modulation. Put
simply: a piano changes into a string sound. Or you can use
Scene morphing to shape a moderate pad sound into a cut-
ting sequencer sound – the possibilities are endless. Let‘s
explore such sounds using the ‘learning by doing’ principle!
Don‘t worry, we aren‘t going to leave you out in the cold. We
have five examples that show what can be fabricated with
the Scenes.

Day to Day things

Before we begin you should know how to store a Scene.

This is basically very easy: first arrange the knobs as desired.
Once you have hit on an interesting sound you can save this
variant by holding down the Store key and then pressing the
first Scene switch. Now create another variant and save this
one to Scene 2. It is important that the two variants comple-
ment in each other tonally. Always bear in mind that any
morphing occurs first from Scene 1 to Scene 2!

Knob positions for Scene Morphing

If you wish to fade in a sound you should take care that the

first Scene doesn‘t result in a relatively loud or harmonically
rich sound. Initially, both Scene settings are stored in the
working memory of the CS1x. You will need to save your
Scene settings together with the compete Performance or
they will be lost every time you change to another Perfor-
mance or into the Multi mode. Be careful, it‘s easy to make a
little mistake here: you should reset all the knobs to their
middle position before you actually store your Performance,
otherwise you will have inadvertently changed your entire
Performance! 

You should also be aware of the following: you may occa-

sionally have played with the knobs and wondered why no
changes could be heard. Strange, how can this be
explained? It‘s quite simple: if you have activated one or both
of the Scenes, any knob movements are simply ignored. The
knob settings you have made will have no effect even when
the Scenes are deactivated. 

Scene1

Atack

-64

Relese

0

Asgn1

33

C.Off

8

Rez

13

Asgn2

-64

Scene1

Atack

0

Relese

10

Asgn1

0

C.Off

8

Rez

-12

Asgn2

63

Содержание CS1X

Страница 1: ......

Страница 2: ...ed to help fully exploit all the possibilities the CS1x has to offer We would also like to thank YAMAHA Corporation Japan SY Division for their support in realising the BLUE BOOK We are convinced that...

Страница 3: ...ider the BLUE BOOK as a guide to your practical work It is possible to learn about the underlying foundations of CS1x sound and song programming from the ground up so to speak We have prepared many ex...

Страница 4: ...ces 25 Pulling out all the Stops 26 Song Production An Easy Start Songs in Performance Mode Six steps to success 27 The traditional approach Multi settings at the machine 28 Song Production The Basics...

Страница 5: ......

Страница 6: ...g sounds don t panic here too the CS1x is at home After all it contains all the GM XG sounds If you have not yet come across these sounds why not press the MULTI key You can now try out the most impor...

Страница 7: ...a SMF EXTRAPF MID and then transfer it to the CS1x see Sound Overview in the Appendix If necessary consult section Performance Bulk Dump A Performance is made up of four Layers You can assign two ent...

Страница 8: ...back is just as easy Warning don t let yourself be irritated by the note about Bulk Dump Receive in the manual page 42 This function or one like it simply isn t available on your CS1x Data transmissi...

Страница 9: ...8...

Страница 10: ...ting in a some what fl at sound Now change the fi rst VCOs Detune setting to a negative value and the second to a positive one say 2 00 and 2 00 Feel free to experiment with other values Notice how th...

Страница 11: ...here where fi ltering can affect the perceived stability of your sound Of course you may also use resonance with the fi lter wide open The following exam ple will illustrate how and when resonance may...

Страница 12: ...n this particular kingdom a synthesizer rules alone Therefore feel free to sculpt your amplitude envelopes any which way you want Occasionally all that s required is to soften a sound s initial attack...

Страница 13: ...y uses beyond the obvious lead sounds or imaginative sound collages An LFO with a square waveform can also be used to generate little sequencer like phrases such as fi fth or whole octave pitch jumps...

Страница 14: ...0 will dem onstrate this nicely Pay particular attention to the Porta mento differences in the Poly and Mono modes Try varying the Portamento speed and observe how the CS1x reacts A little time and ef...

Страница 15: ...a great help especially with the Multi mode s tricky effect assign ment E The next example will show just how and when the Amplitude LFO can be applied it doesn t always have to involve synth sounds...

Страница 16: ...ynamics or rhythm The second function is all about tempo If you want to use the Arpeggiator with a drum machine or sequencer and wish to be able to react to any tempo changes or drifting set this to M...

Страница 17: ...s been reached all the other Arpeggio types in the last X PERIMENT did This results in an unwanted shifting i e the Arpeggio s root note doesn t always fall exactly on the correct beat The following N...

Страница 18: ...s during the fi rst four beats then drops during the second half at the same rate This is due to the Arpeggio Type Techno A The CS1x however boasts a second type SweepLine here too the Arpeggio automa...

Страница 19: ...t So why not use the Arpeggiator to create an unusual effect A M P L E The following fi ve Performances really should convince you that this subject is seriously worth looking into So dial up the fi r...

Страница 20: ...The Performances TP083 084 are really quite traditional With the fi rst you will hear a two bar Clavinet sequence You should keep your triggering chords held down for at least four beats on account o...

Страница 21: ...note one after the other and listen to the gradual build up of a com plete drum kit groove We actually use this rhythm for the fi rst Arpeggiator Demo Trying out several variations should pay off too...

Страница 22: ...e ASSIGN CTRL NO and press one of the Scene switches Now use the Up Down knob to fi nd the Foot Ctrl setting and you re done So what can be done with this Well let s say you have programmed a high Res...

Страница 23: ...following example might give a pos sible answer to this question A M P L E You have selected Performance TP097 This is a classic lead sound which thanks to Scene morphing can be played very expressive...

Страница 24: ...ve to carefully choose delay times that match the song tempo In practice you will end up having to re eval uate the Delay times constantly This little formula makes the process a lot easier This resul...

Страница 25: ...course you can also use this effect simply as an additional LFO G Rotary Speaker The Rotary Speaker Leslie effect is based on the Doppler effect It is primarily used to liven up organ sounds through t...

Страница 26: ...keyboard a pad for your left and another sound for your right hand A little tip always stick to the same split point e g middle C C3 If you do need to use dif ferent keyboard splits once in a while yo...

Страница 27: ...0 5 2 2 3 19 7 6 2 24 12 7 1 3 5 28 16 8 1 1 3 31 19 9 1 36 24 Step 1 Layering sinewaves and determining Positions To begin with we have settled on four positions and chosen an appropriate Material vo...

Страница 28: ...ttings are the same ones you can usually fi nd in other synthesizer s Multi Setup or Song Multi The setup bar precedes the actual song information You can of course alter all these settings in your se...

Страница 29: ...eters but all Part parameters which can be set using System Exclusive messages or the Controllers see the following section and DATA LIST page 23 The following example will show how you can transfer t...

Страница 30: ...g the relevant parameter handy If you are using only a few sequencer tracks for your com position you can use single Part Requests to get the Part data REQPART 1 16 This method has two advantages For...

Страница 31: ...30...

Страница 32: ...M P L E You have recorded the foundations of a song on your CS1x and now wish to pass on this embryonic composition to another musician so that he can develop your ideas or add further tracks Without...

Страница 33: ...ver to make Multi settings an inte gral part of your song This is done by preceding the song information with one or two bars of Setup Data To some users this may seem a little unusual but once put in...

Страница 34: ...Changes for Material Voice Banks 00 12 All Material voices can be used as indepen dent sounds for Performance Parts 5 16 and then called up using the above Bank Changes Section About the CS1x Sound St...

Страница 35: ...e a particular Con troller data block as Setup Data for each track in each song There are two fi les on the Tutorial disk to demonstrate how SETUPPF Performance mode Setup Data Ch 1 5 16 SETUPXG Multi...

Страница 36: ...r event i e the data stream will be signifi cantly smaller than with Sys Ex messages You will fi nd a complete list of NRPN and RPN in the Appendix of your manual You may notice that some of the param...

Страница 37: ...RUM DECAY RATE with NRPN A value of between 80 and 100 will lend a punchy percussive edge to your snare By the way both Decay 1 and Decay 2 are controlled simultaneously this way A M P L E Drum Decay...

Страница 38: ...a is that all values are given in hexadecimal Some sequencers insist on using decimal notation for Sys Ex input so some kind of conversion is necessary To this end you can utilise the table DATA LIST...

Страница 39: ...H 64 looks like this F0 43 10 4C 08 00 1B 40 F7 hexadecimal 240 67 16 76 8 0 27 64 247 decimal By the way this Sys Ex message would have exactly the same effect on MIDI channels 5 16 in Performance mo...

Страница 40: ...The CS1x effects have already been covered in detail Still we would like to take another look specifi cally at the use of effects in song production The effect possibilities are essentially the same f...

Страница 41: ...Parts with Controller or Sys Ex messages A M P L E The Pan Seq parameter in the Performance used in Parts 7 8 contains these fi ne tune offset values Detune Layer 1 00 3 Layer 2 00 3 You will need the...

Страница 42: ...Attention should however be paid to the Parts Receive channels which usually correspond to the Part number It may occasionally be useful to deviate from this when a single sequencer track is to contr...

Страница 43: ...s available in all of the CS1x s modes with Performance Layers set the Pan parameter to Rndm one step below 63 with the Multi Parts use the following Sys Ex message F0 43 10 4C 08 nn 0E 00 F7 Substitu...

Страница 44: ...up Data It is quite possible as in the above illustration that your sequencer doesn t show the Sys Ex messages in their entirety In this case you will need to right click the data block The 1 01 000 p...

Страница 45: ...to be set up to send MIDI clock signals otherwise the all important Performance part will remain silent as the Arpeggiator uselessly waits for external timing signals You also should always take care...

Страница 46: ...ll demonstrate Use of the Distortion Effect Real Time knob Control Fade Out using Master Volume Please load the Tutorial Disk song BLUE FUZZ MID Arrangement Blue Fuzz Chord Sequence MIDI Ch 1 This sou...

Страница 47: ...sound image Fade Out As in the fi rst example the fade out is achieved with Sys Ex Master Volume messages The following applies here to play the sequence right through the end so that Master Volume is...

Страница 48: ...Tempo 164 bpm TUTORPFM MID Bulk Dump ALL for 128 Tutorial Performances TUTRDEMO MID Analogue Workshop Demo sequence Load fi le TUTORPFM MID before playback SETUPPF MID Performance Mode Setup File SETU...

Страница 49: ...Bank Additions No Cat Perf Name Ele No Cat Perf Name Ele 1 Pf Wurlitza 2 65 Fx Goldlox 3 2 Pf Radio 1 66 Fx Washout 4 3 Pf Dance Pn 1 67 Fx Chillin 2 4 Cp Air Hitz 2 68 Fx Scavenge 1 5 Cp The Bigg 2 6...

Страница 50: ...the way there are differ ent ways of restoring the default settings you can set them manually transmit them via the KNOBPERR MID fi le Tuto rial Disk RESET or load a Performance bank that contains th...

Страница 51: ...50...

Страница 52: ...Off 27 Local off 41 M M Gain 24 M Width 24 Material Voices 6 31 40 Mickey Mouse 18 MIDI Clock 15 MIDI messages 32 MIDI Thru 41 MIDI Thru function 27 Mono Poly 13 morphing 22 Multi 28 32 Multi settings...

Страница 53: ...ate Milano Italy YAMAHA Hazen Electronica Musical S A Jorge Juan 30 28001 Madrid Spain YAMAHA Music Belgium Keiberg Imperiastraat 8 B 1930 Zaventem Belgium YAMAHA Music Nederland Kanaalweg 18G NL 3526...

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