PROSTREAM CONTROLS |
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All audio processing adjustments are performed in the Preset Editor, which is only available via the web
interface. A “preset” represents all of the control values for every control in the Omnia processor. When a
preset is chosen for the processor, control values for the processor’s settings are loaded into the processing
structure and applied to the input audio.
Presets allow different processing setups to be loaded into the processor. The following factory presets have
been provided as starting points for customizing your sound.
♦
Music 24kbps
♦
Music 32kbps
♦
Normalize
♦
PhatOne
♦
Smooth
♦
Sparkle
♦
Squashed!
♦
Talk 24kbps
♦
Talk 32kbps
♦
Talk
Note:
It is possible to gain dramatic sonic improvement from ProSTREAM’s Omnia processing right
away. We suggest that an easy way to get started is to choose one of the factory presets and
then customize it to suit your own aural taste!
Processor Adjustment Procedure:
1.
Review the aural objectives for the post-processed audio.
2.
Start with an Omnia preset and adjust processor values in small increments.
3.
Listen to the post-processed audio, then adjust, and listen again. Aural evaluation should occur over
time, not in short moments.
4.
While making changes to the system, tweak levels in small increments. Do not make too many differ-
ent adjustments all at once. Multiple adjustments at once can make for more difficult determination
of what affected an aural change. Make changes in increments of no more than +0.5 dB or -1 dB, or in
1 or 2 step increments. Turn functions on and off to better determine their affect on the audio.
5.
Sleep on it. Spend time adjusting and then listening, and when the system gets to a point where it
sounds good, stop. When making changes to processing, ears become less sensitive to the adjust-
ments. Spreading the adjustment period over a number of days is recommended.
Getting the Sound You Want
ProSTREAM is designed to minimize the impact of the quality vs. loudness trade-off. If the desire is to
process aggressively, here are some suggestions that should help achieve that goal. It’s recommend that be-
fore tuning the processor for raw loudness, decide what sonic characteristics are lacking in the final sound.
Obtaining the objective sound can be as simple as creating an illusion of added loudness by changing a single
time-constant parameter. There are even instances where stereo enhancement can create the necessary
apparent loudness. The old adage of less is more really can apply.
Содержание ProSTREAM
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