Chapter 3 Basic Operation
3-34
Chapter 3 Basic Operation
Procedure
To insert text and graphics in a background image by means of a
luminance key, use the following procedure.
1
With the BACKGROUND bus buttons, select the background image.
The selected background image appears on the program monitor.
2
With the FOREGROUND bus buttons, select the foreground image.
If a preview monitor is connected, the selected foreground image
appears in the preview monitor.
3
Select the effect pattern, and press the TITLE button in the effect
transition section, turning it on.
Note
Depending on the effect pattern, it may not be possible to use a
luminance key. If such a pattern is selected, the TITLE button does not
light. Check the “TITLE” column of the table in the section “Effect
Pattern Variant Forms and Decorations” (page A-22), and select a
pattern for which this shows a check mark ( ).
When the TITLE button lights, the N/R button also automatically
lights, indicating that the system is in N/R (normal/reverse) mode.
While the TITLE button is lit, it is not possible to switch out of N/R
mode.
LAST X
INS
RST
TITLE
1
2
EDITOR
LUM
LUM
LUM
DSK
EDGE
TRAIL
SHADOW
GPI
CRK
CRK
BORDER BEVELD
EDGE
SET UP
MASK
MASK
MASK
SOFT
SHIFT
CCR
LIGHTING
BORDER
MATTES
LOCATION
LEARN
EDIT
RECALL
HOLD
INPUT
INITIAL
PATTERN
ADJ
PAGE
F1
F2
F3
F4
F5
USER PGM
STATUS EDIT
SNAP SHOT
SET
PATTERN NUMBER
EFFECT
DSK
FTB
SET
TRANS RATE
7
8
9
4
5
6
1
2
3
0
DOWN
UP
ENTER
FADE
TO
BLACK
P IN P
DSK
DEL
N/R
REV
DSK PVW
DIRECT
RECALL
DIRECT
PATTERN
CCR
TITLE 1
SOURCE
TITLE 2
SOURCE
DSK
FILL
SUPER BG FRGD 2 MEMORY
FRAME
FREEZ
MIX
EFFECT
BACKGROUND
BLACK
MEMORY
INT
VIDEO
TITLE
1
2
3
4
5
6
7
8
CUT
AUTO
TRANS
AUXILIARY
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
FOREGROUND
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
PATTERN/KEY PAD
3
6
4
1
2
5
Inserting Characters and Graphics (1) — Title Key