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DREAMCAST CONTROLLER

BASIC CONTROLS

Sonic Adventure is a one-

player game. Connect the
controller into Control Port A
of the Dreamcast. 

To return to the title screen at

any point during game play,
simultaneously pressandhold
the

,

,

,

and StartButtons.

Insert the memory card

into an expansion socket of
the controller.

ANALOG

THUMB

PAD

D-BUTTON

START BUTTON

BUTTON

BUTTON

BUTTON

BUTTON

TRIGGER 

TRIGGER 

GAME START

Start Button

ITEM SELECTION

D-Button/Analog Thumb Pad [Select]

Button [Enter/Continue to the

Next Screen]

CANCEL/RETURN TO THE

PREVIOUS SCREEN

Button/

Button

ACTIONS COMMON TO ALL CHARACTERS

To walk, press the Analog Thumb Pad lightly in the
direction you wish to walk. Continue pressing in the
same direction to run.  To reduce speed quickly,
press in a different direction.

WALK AND R UN

Analog Thumb Pad

Jump height varies with each character.

JUMP

Button

For details on performing actions unique to each individual

character, see “Character Introductions” from p. 18.

BASIC CONTROLS

ACTIONS COMMON TO ALL CHARA CTERS

CAUTION

Never touch the Analog Thumb Pad or Triggers  /

while turning the Dreamcast power ON.

Doing so may disrupt the controller initialization procedure and result in malfunction.

Stop the character and press up or down on the D-Button for a 180º
frontal view. This allows you to view the surrounding area around
the character. There are some areas you can use this button to
zoom the camera in and out.
The camera position will return to normal once the character is moved.

VIEWING YOUR SURROUNDINGS

D-Button

Use Trigger 

or 

to pan the camera in a full 360º rotation.

NOTE: In some situations, such as when your character is near
a wall or in an enclosed area, panning may not be possible.

PANNING THE CAMERA

Trigger 

or 

To pick up items such as bombs or eggs, stand in front of the
item and press the 

,

or 

button. Actions that are common

to all characters (e.g., walking, running, etc.) can be made while
carrying an item. However, actions that are unique to each
character (e.g., Sonic’s Spin Dash, Tail’s Flying, etc.) cannot be
performed while carrying an item.

CARRYING ITEMS

,

, or 

Button

Use this action to “shake” items or objects that cannot be
moved.
Also use this action to “wave” items or to “cuddle” your Chao.
It is recommended to use the 

Button when handling Chao.

SHAKING OR WAVING

ITEMS

,

, or 

Button

and Analog Thumb Pad

To throw an item, press the  ,

or 

Button while moving. To

set items down, press the 

,

or 

Button while stopped.

THROWING OR SET TING

ITEMS DOWN

,

, or 

Button

Содержание Sonic Adventure

Страница 1: ...mory blocks required to save game files varies according to the type of software and content of files to be saved With this game 10 blocks are needed to save game files and 128 blocks are needed to ma...

Страница 2: ...ng the Dreamcast power ON Doing so may disrupt the controller initialization procedure and result in malfunction Stop the character and press up or down on the D Button for a 180 frontal view This all...

Страница 3: ...number Total number of emblems collected The character being played the last time the game was saved Characters available for playing saving The next adventure stage to be started once the character...

Страница 4: ...NTURE FLOW CHARACTER SELECTION Enter or Cancel The central game of Sonic Adventure is called the adventure mode The adventure mode is comprised of two areas One area called the Adventure Field contain...

Страница 5: ...e of Sonic Adventure is the ability for you to raise a unique species of creatures called Chao A Chao creature is essentially a virtual pet that you first encounter in the form of an egg in the advent...

Страница 6: ...the game Restart Select to forfeit the rings your character is carrying and restart the game from the location of the last point marker touched Quit Select to quit the game and return to the entrance...

Страница 7: ...board a specially designed sandboard maneuvering to avoid numerous obstacles along the way To reach the goal of this mini game in style try pressing on the jump ramps CHARACTERS OPERATING INSTRUCTIONS...

Страница 8: ...eir personality behavior and quality of life NOTE The time only flows in the Chao garden while a character is present Whenever they leave the Chao garden time stands still RACING CHAO CREATURES AT CHA...

Страница 9: ...n your Chao encounters a Bully Chao it s battle time To punch use the A button to stop the displayed roulette on the white bar Each punch landed lowers the bully s HP Hit Points and when its life gaug...

Страница 10: ...ATTACK Button Use this attack to have Sonic automatically zero in and strike any nearby enemies If no enemies are within range use this move to have Sonic perform a Jump Dash HOMING ATTACK Button in...

Страница 11: ...This gauge shows the positions of both Sonic Dr Robotnik and Tails relative to their progress on the course The left side represents the starting point and the right the finish line Rescued Animals T...

Страница 12: ...gment is collected Rescued Animals For a description of the actions common to all the characters see p 2 KNUCKLES UNIQUE ACTIONS Use the Analog Thumb Pad to maneuver Knuckles during a gliding jump Att...

Страница 13: ...ack and destroy enemies with her Piko Piko Hammer Note that even though she can attack and temporari ly overturn ZERO he cannot be destroyed Furthermore he can only be overturned a limit ed number of...

Страница 14: ...old the or button to activate the laser gun aim the laser beam at an enemy and target lock on will occur automatically Use the Analog Thumb Pad to maneuver and aim the laser beam When lock on is succe...

Страница 15: ...h Big s pal Froggy ACTION STAGE GOAL HOW LEVEL UP ITEMS AFFECT BIG LIFE BELT Once Big has the life belt he will automatically float when he is in the water Use the Analog Thumb Pad to move Big around...

Страница 16: ...g When the fish frog bites the lure press down on the Analog Thumb Pad to hook it 2 Use the Analog Thumb Pad to maneuver the rod system so that the fish frog doesn t get away and reel in careful ly so...

Страница 17: ...ndrew Stein Sr Marketing Coordinator Undyne Stafford English Translation SEGAOF JAPAN Takahiro Fukada Monika Hudgins In Game Text Rewrite Scott Peterson Lead Tester Fernando Valderrama Assistant Lead...

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