background image

23

22

CHARACTER INTRODUCTIONS

KNUCKLES THE ECHIDNA

ACTION STAGE DISPLAY

Use Knuckles’special emerald radar
to locate the fragments. The radar
indicator changes from blue to red and
its tempo speeds up, the closer he is to
a fragment. Also, not all the Emerald
fragments are “visible”. Sometimes
they are buried underground or hidden

TIPS

Knuckles is one wild and powerful
spiny anteater. Although blessed with
an honest, straight-up personality, he
often lacks flexibility. With his powerful
arms, he can glide through the air to
attack and land some serious punches.
Guardian of the Master Emerald for as
long as he can remember, one
seemingly normal day his world is
shattered and his adventure begins…

To collect three of the fragments

of the Master Emerald.

ACTION STAGE GOAL

Elapsed Time

Number of Collected Rings

Remaining Lives

Emerald Radar – The color of and speed at which
these indicators flash depend on Knuckles proximity
to the Emerald fragments.

Number of Collected Emerald Fragments –
Displayed as each fragment is collected.

Rescued Animals

For a description of the actions common to all the characters, see p.2.

KNUCKLES' UNIQUE ACTIONS

Use the Analog Thumb Pad to maneuver Knuckles during a gliding jump. Attack using the
gliding jump by hitting enemies with Knuckle’s fists. (Hitting with any other body part will
cause Knuckles to take damage.) Release the 

button to cause Knuckles to drop. (It is

possible to revive the glide by pressing and holding the 

button again.

GLIDING JUMP

Pressing and Holding the 

Button

in Mid-jump

Knuckles will automatically begin to climb once he grasps a wall during a gliding jump. To
do this, execute a glide jump and aim him at the wall you wish to climb. After he has
grabbed the wall, use the Analog Thumb Pad to maneuver him and press the 

button to

CLIMBING

Grab the Wall in Mid-gliding Jump

Press 

or 

to execute a punch. Execute two punches in rapid succession to have

Knuckles perform a third, more powerful “dash punch.”

PUNCH ATTACK

or 

Button

HOW LEVEL UP ITEMS AFFECT KNUCKLES

SHOVEL CLAW

Position Knuckles on a grassy or dirt area and press 

or 

and 

simultaneously. He will dig down a bit and then resurface, uncovering any
available buried items.

DIGGING

Pressing 

or 

and 

Simultaneously

Содержание Sonic Adventure

Страница 1: ...mory blocks required to save game files varies according to the type of software and content of files to be saved With this game 10 blocks are needed to save game files and 128 blocks are needed to ma...

Страница 2: ...ng the Dreamcast power ON Doing so may disrupt the controller initialization procedure and result in malfunction Stop the character and press up or down on the D Button for a 180 frontal view This all...

Страница 3: ...number Total number of emblems collected The character being played the last time the game was saved Characters available for playing saving The next adventure stage to be started once the character...

Страница 4: ...NTURE FLOW CHARACTER SELECTION Enter or Cancel The central game of Sonic Adventure is called the adventure mode The adventure mode is comprised of two areas One area called the Adventure Field contain...

Страница 5: ...e of Sonic Adventure is the ability for you to raise a unique species of creatures called Chao A Chao creature is essentially a virtual pet that you first encounter in the form of an egg in the advent...

Страница 6: ...the game Restart Select to forfeit the rings your character is carrying and restart the game from the location of the last point marker touched Quit Select to quit the game and return to the entrance...

Страница 7: ...board a specially designed sandboard maneuvering to avoid numerous obstacles along the way To reach the goal of this mini game in style try pressing on the jump ramps CHARACTERS OPERATING INSTRUCTIONS...

Страница 8: ...eir personality behavior and quality of life NOTE The time only flows in the Chao garden while a character is present Whenever they leave the Chao garden time stands still RACING CHAO CREATURES AT CHA...

Страница 9: ...n your Chao encounters a Bully Chao it s battle time To punch use the A button to stop the displayed roulette on the white bar Each punch landed lowers the bully s HP Hit Points and when its life gaug...

Страница 10: ...ATTACK Button Use this attack to have Sonic automatically zero in and strike any nearby enemies If no enemies are within range use this move to have Sonic perform a Jump Dash HOMING ATTACK Button in...

Страница 11: ...This gauge shows the positions of both Sonic Dr Robotnik and Tails relative to their progress on the course The left side represents the starting point and the right the finish line Rescued Animals T...

Страница 12: ...gment is collected Rescued Animals For a description of the actions common to all the characters see p 2 KNUCKLES UNIQUE ACTIONS Use the Analog Thumb Pad to maneuver Knuckles during a gliding jump Att...

Страница 13: ...ack and destroy enemies with her Piko Piko Hammer Note that even though she can attack and temporari ly overturn ZERO he cannot be destroyed Furthermore he can only be overturned a limit ed number of...

Страница 14: ...old the or button to activate the laser gun aim the laser beam at an enemy and target lock on will occur automatically Use the Analog Thumb Pad to maneuver and aim the laser beam When lock on is succe...

Страница 15: ...h Big s pal Froggy ACTION STAGE GOAL HOW LEVEL UP ITEMS AFFECT BIG LIFE BELT Once Big has the life belt he will automatically float when he is in the water Use the Analog Thumb Pad to move Big around...

Страница 16: ...g When the fish frog bites the lure press down on the Analog Thumb Pad to hook it 2 Use the Analog Thumb Pad to maneuver the rod system so that the fish frog doesn t get away and reel in careful ly so...

Страница 17: ...ndrew Stein Sr Marketing Coordinator Undyne Stafford English Translation SEGAOF JAPAN Takahiro Fukada Monika Hudgins In Game Text Rewrite Scott Peterson Lead Tester Fernando Valderrama Assistant Lead...

Отзывы: