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GAME DESCRIPTION
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8
8-4 DEFEATING THE ENEMIES
Ghosts
You can suck up ghosts while they’re stunned with the Strobulb. Each ghost’s vitality is displayed by a number. As
you vacuum it, its vitality will decrease, and when it reaches zero it will be sucked up.
While being sucked up the ghost will try to escape to the left or right. Follow the on-screen directions with the
Poltergust to make it difficult for the ghost to escape.
Pulling the ghost will fill up the Pull Meter. Once it’s completely charged, press the Strobulb Button to dish out a great
deal of damage.
The ghosts’ vitality will be displayed upon receiving the players attack. Ghosts who don’t have a displayed vitality
cannot be affected by the Strobulb.
Certain ghosts use objects such as shields, buckets, and mirrors to hide their faces, making them invulnerable to the
Strobulb. Hit them with the Strobulb once their faces become visible to stun them.
Pests
Enemies that aren’t ghosts are called pests. Pests can be targeted. They can be defeated by the Strobulb, or by
vacuuming.
Attacking Enemies
There are ghosts that will throw objects, such as books or shoes.
If these thrown objects strike the player they will do damage. The
thrown objects can be targeted and avoided by sucking them up or
using the Strobulb.
There are two basic types of enemies - ghosts and pests.
Содержание Luigi's Mansion Arcade
Страница 105: ...VIDEO DISPLAY 91 11 OSD Structure...
Страница 106: ...92 VIDEO DISPLAY 11 Picture Menu VGA Settings Menu Setup Menu Colour Menu...
Страница 107: ...VIDEO DISPLAY 93 11 User Colour Menu Input Menu OSD Menu OSD Position Menu...
Страница 108: ...94 VIDEO DISPLAY 11 Info Menu Advance Setup Menu...
Страница 117: ...COIN HANDLING 103 12 ADVANCE SETTINGS STERLING PRICE OF PLAY SETTINGS SW1...
Страница 118: ...104 COIN HANDLING 12 ADVANCE SETTINGS EURO PRICE OF PLAY SETTINGS SW1...
Страница 137: ...TROUBLESHOOTING 15 123...
Страница 149: ...GAME BOARD 135 16...
Страница 150: ...136 GAME BOARD 16 16 3 1 SYSTEM INFORMATION...
Страница 151: ...GAME BOARD 137 16...
Страница 152: ...138 GAME BOARD 16 16 3 2 STORAGE INFORMATION...
Страница 153: ...GAME BOARD 139 16...
Страница 154: ...140 GAME BOARD 16 16 3 3 JVS TEST...
Страница 155: ...GAME BOARD 141 16...
Страница 156: ...142 GAME BOARD 16 JVS INPUT TEST...
Страница 157: ...GAME BOARD 143 16 16 3 4 MONITOR TEST...
Страница 158: ...144 GAME BOARD 16 16 3 5 SPEAKER TEST...
Страница 159: ...GAME BOARD 145 16 16 3 6 COIN ASSIGNMENTS...
Страница 160: ...146 GAME BOARD 16...
Страница 161: ...GAME BOARD 147 16...
Страница 162: ...148 GAME BOARD 16 DETAIL SETTING...
Страница 163: ...GAME BOARD 149 16...
Страница 164: ...150 GAME BOARD 16 GAME COST SETTINGS...
Страница 165: ...GAME BOARD 151 16 16 3 7 CLOCK SETTINGS...
Страница 166: ...152 GAME BOARD 16...
Страница 167: ...GAME BOARD 153 16 16 3 8 NETWORK SETTINGS...
Страница 168: ...154 GAME BOARD 16 MAIN NETWORK...
Страница 169: ...GAME BOARD 155 16...
Страница 170: ...156 GAME BOARD 16 NETWORK TEST...
Страница 171: ...DESIGN RELATED PARTS 157 17 For the warning display stickers refer to Section 1 17 DESIGN RELATED PARTS...
Страница 196: ...182 PARTS LIST 18 57 56 58 54 53 4 55 52 51 20 ASSY VACUUM LMAAE00013 D 1 3...