Rugged Interactive
Unit 1, Callywith Gate
Callywith Industrial Estate, Bodmin
Cornwall, UK
PL31 2RQ
+44 (0) 1726 981 123
www.rugged-interactive.co.uk
WallRider
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Section 5 - Programs Guide
© Rugged Interactive
2019
Section 5 - Programs Guide
Beginner
Summary:
For learning the basics in walk-the-wall teaching control and coordination.
Gameplay:
Played on just the four targets located on the front wall. The targets will illuminate one
at a time and follow a sequence, training the user’s ability to move up and down the
wall.
Aim:
To clear as many illuminated pods as possible within the given time limit.
Scoring system:
+1 for the red target, +2 for the orange and yellow targets, +3 for the green target.
Duration:
1 minute
NOTE:
If at any time WallRider behaves unexpectedly during gameplay, wait for at least 60 seconds for the
unit to reset to its idle state.