2019r0
Page 42 of 82
Mercury 2+ Operator Terminal User Manual
In Graphics Mode, Cursor/Screen Control codes differ slightly
from those in Character Display Mode. Table 8 lists the escape
sequences and actions that result in when Graphics Mode.
Action
Clear Display
Set Graphic Display Mode
Set Character Display Mode
Move Virtual Cursor *
Virtual New Line
Virtual Cursor Down
Virtual Cursor Up
Select standard character size
Select larger character size
Character String
"<ESC> [ 2 J"
"<ESC> [ ? 2 z"
"<ESC> [ ? 3 z"
"<ESC> [ Pr ; Pc H"
"<ESC> [ Pr ; Pc f"
(F/W 4v47+)
"<ESC> E"
"<ESC> D"
"<ESC> M"
"<ESC> [ ? 3 z"
"<ESC> [ ? 3 Z"
The LARGER character mode uses a triple height, extra wide
character needed to satisfy certain metrological regulations.
Note : Selecting either standard or larger character size
automatically places the Mercury into character display mode.
* Pr and Pc define the tile to which the cursor should move, being
respectively row and column numerals in ASCII code. Tile row 1
is the top of the screen and tile row 64 is the bottom, so Pr refers
to the row location of the tile to where the virtual graphics cursor
will move. Tile column 1 is at the left side of the screen and tile
column 40 at the right, so Pc refers to the column location of the
tile.
The remaining Control character strings listed in Table 6 on page
34 for Character Display Mode apply equally in Graphics Mode.
Cursor and Screen
Control Codes
Table 8
Cursor/Screen
Control in Graphics
Mode
Control Codes
Содержание 2+
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