Technical Manual Glass Push Button II Smart BE-GT2xx.01
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Communication objects
The following table shows the available communication objects for the appearance of the display:
Number
Name
Lenght
Usage
106
Day/Night
1 Bit
Switching between day/night operation
107
Presence
1 Bit
Activation/Deactivation of presence
112
Time
3 Bytes
Receiving current time
114
Time/Date
8 Bytes
Receiving current time and date
Table 10: Communication objects - Display
After each restart, the day/night object is set to day; even if the communication object is not linked
at all.
The presence object is used to deactivate the display when no one is in the room. It can, for example,
be controlled via a presence detector.
If the presence object is set to the value 0, the display turns off and is only switched on again when
the object is set to 1 or a key is pressed. If a key is pressed with the value 0 (= no presence), the
display remains switched on until the display switches to standby mode. If Standby is deactivated,
the display remains active for 120 seconds.
After each restart, the presence object is set to the value 1 (= presence); even if the object is not
linked.
Attention
: The presence object only switches between the conditions "Standby" and "Display off". It
does not switch to normal operation!