Technical
Manual
Shutter
actuator
JAL
‐
0X10X.01
MDT technologies GmbH •
51766 Engelskirchen • Papiermühle 1
Tel.: +49-2263-880 • Fax: +49-2263-4588 • [email protected] • www.mdt.de
27
4.6
Scenes
If
functions
of
different
crafts
(e.g.
light,
shutter,
heater)
shall
be
controlled
with
only
one
keystroke
or
command,
it
will
be
useful
to
use
the
scene
‐
function.
By
calling
this
scene,
you
are
able
to
set
the
lights
in
a
room
to
specific
value
or
dim
them,
drive
the
shutter
to
a
specific
value
and
rotate
the
blinds,
the
control
of
the
heater
can
be
set
to
day
operation
and
switch
on
the
power
supply
of
the
sockets.
The
telegrams
of
this
function
can
have
different
formats
as
well
as
different
values
with
various
meaning
(e.g.
“0”
for
lights
off
and
open
shutters).
Without
the
scene
function
you
have
to
send
every
actor
a
separate
signal
to
get
the
same
setting.
By
using
the
scene
function
of
the
shutter
actor
you
can
integrate
the
channels
to
a
scene
control.
In
order
to
do
this
you
have
to
allocate
the
respective
memory
(scene
(A
‐
H)
a
value.
There
are
up
to
8
scenes
for
every
channel
possible.
If
the
scene
function
is
activated
for
this
channel
the
according
scene
menu
is
shown.
At
this
menu
the
single
scenes
can
be
activated
and
values,
scene
numbers
and
the
memory
function
on/off
can
be
set.
Scenes
get
activated
by
reception
of
their
scene
number
at
the
according
scene
object.
If
the
memory
function
is
activated
at
the
scene,
the
saving
will
follow
with
the
actual
values
of
the
channels.
The
communication
objects
have
always
the
size
of
1
Byte.
The
following
illustration
shows
the
possible
settings
at
the
ETS
‐
Software
to
activate
the
scenes:
Illustration
13:
scene
function
Number
Name
Length
Usage
16
Scene
1
Byte
Call
of
the
respectively
scene
Chart
16:
communication
object
scene
To
call
a
specific
scene,
you
have
to
send
the
value
of
the
respectively
scene
to
the
communication
object
for
the
scene
function.
The
value,
to
call
the
scene,
is
thereby
always
one
number
less
than
the
adjusted
scene
number.
If
you
for
example
want
to
call
scene
number
1,
you
have
to
send
a
0.
Consequently
the
scene
number
can
have
the
values
from
1
to
64,
but
the
values
to
call
a
scene
only
from
0
to
63.
If
you
activate
the
call
of
a
scene
at
a
binary
input,
you
have
to
set
the
same
scene
numbers
at
your
binary
input
and
at
your
shutter
actor.
The
binary
input
sends
automatically
the
right
value
to
call
the
scene.