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290 Chapter 12: Creating Buttons and Pop-up Menus
To edit a slice or hotspot in a button symbol’s active area:
1.
Do one of the following to open the button symbol in the Button Editor:
■
Double-click a button instance in the workspace.
■
In the Library panel, double-click the button preview or the symbol icon beside the
button symbol.
2.
Click the Active Area tab.
3.
Do one of the following:
■
Use the Pointer tool to move or reshape the slice or move a slice guide.
■
Use any of the slice or hotspot tools to draw a new active area.
Setting the URL for a button symbol or instance
A URL, or Uniform Resource Locator, is a link to another web page, website, or anchor on
the same web page. The URL can be a symbol- or instance-level button property. You can
attach a URL to a selected button instance in the Property inspector or in the URL panel.
You can attach a URL to a symbol, so that the same URL appears in the Link text box in the
Property inspector for each instance. This is helpful when entering absolute URLs within a
site; you need only complete the last part of the URL in each instance’s Link text box in the
Property inspector to link the button instances.
To set the URL for a button symbol in the Button Editor:
1.
Do one of the following to open the button in the Button Editor:
■
Double-click a button instance in the workspace.
■
In the Library panel, double-click the button preview or the symbol icon beside the
button symbol.
2.
Click the Active Area tab in the Button Editor.
3.
Select the Active Area slice or hotspot.
4.
Do one of the following:
■
Enter the URL in the Link text box in the Property inspector.
■
Select a URL from the URL panel.
NO
T
E
For information on absolute versus relative URLs, see
“About absolute and relative
URLs” on page 248
.
NO
TE
Changing the URL for a button symbol won’t change the URL for existing button
instances of that symbol that already have unique URLs assigned to them. This also
applies to changes made to a button symbol’s target and alt text.
Содержание FIREWORKS 8-USING FIREWORKS
Страница 1: ...Using Fireworks...
Страница 78: ...78 Chapter 3 Selecting and Transforming Objects...
Страница 142: ...142 Chapter 5 Working with Vector Objects...
Страница 166: ...166 Chapter 6 Using Text...
Страница 192: ...192 Chapter 7 Applying Color Strokes and Fills...
Страница 234: ...234 Chapter 9 Layers Masking and Blending...
Страница 250: ...250 Chapter 10 Using Styles Symbols and URLs...
Страница 324: ...324 Chapter 13 Creating Animation...
Страница 372: ...372 Chapter 14 Optimizing and Exporting...
Страница 444: ...444 Chapter 16 Automating Repetitive Tasks...
Страница 454: ...454 Chapter 17 Preferences and Keyboard Shortcuts...
Страница 472: ...472 Index...