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230 Chapter 9: Layers, Masking, and Blending
2.
Choose whether you want to apply or discard the effect of the mask on the masked objects
before deleting the mask:
Apply
keeps the changes you have made to the object, but the mask is no longer editable.
If the object being masked is a vector object, the mask and vector object are converted into
a single bitmap image.
Discard
gets rid of the changes you have made and restores the object to its original form.
Cancel
stops the delete operation and leaves the mask intact.
Blending and transparency
Compositing
is the process of varying the transparency or color interaction of two or more
overlapping objects. In Fireworks, blending modes allow you to create composite images.
Blending modes also add a dimension of control to the opacity of objects and images.
About blending modes
When you select a blending mode, Fireworks applies it to the selected objects in their entirety.
Objects in a single document or on a single layer can have blending modes that differ from
those of other objects in the document or on the layer.
When objects with different blending modes are grouped, the group’s blending mode
overrides individual blending modes. Ungrouping the objects restores each object’s individual
blending mode.
A blending mode contains these elements:
Blend color
is the color to which the blending mode is applied.
Opacity
is the degree of transparency to which the blending mode is applied.
Base color
is the color of pixels underneath the blend color.
Result color
is the result of the blending mode’s effect on the base color.
Here are some of the blending modes in Fireworks:
Normal
applies no blending mode.
Multiply
multiplies the base color by the blend color, resulting in darker colors.
Screen
multiplies the inverse of the blend color by the base color, resulting in a bleaching
effect.
NO
TE
Layer blending modes will not work within symbol documents.
Содержание FIREWORKS 8-USING FIREWORKS
Страница 1: ...Using Fireworks...
Страница 78: ...78 Chapter 3 Selecting and Transforming Objects...
Страница 142: ...142 Chapter 5 Working with Vector Objects...
Страница 166: ...166 Chapter 6 Using Text...
Страница 192: ...192 Chapter 7 Applying Color Strokes and Fills...
Страница 234: ...234 Chapter 9 Layers Masking and Blending...
Страница 250: ...250 Chapter 10 Using Styles Symbols and URLs...
Страница 324: ...324 Chapter 13 Creating Animation...
Страница 372: ...372 Chapter 14 Optimizing and Exporting...
Страница 444: ...444 Chapter 16 Automating Repetitive Tasks...
Страница 454: ...454 Chapter 17 Preferences and Keyboard Shortcuts...
Страница 472: ...472 Index...