EXTERNAL CONTROL
External control active is indicated by a dot in the left hand element of the display.
When you latch the external control line, there is no output from the Store and --- is shown in the display.
Flash STEP to access the first valid scene.
Subsequent use of STEP will advance to the next valid scene or the selected scene shown in the display.
Hold times are ignored but fade times are processed.
Latch or flash START to begin an automatic sequence that processes both fade and hold times.
Latching STOP ends a sequence after processing the current fade or hold command. The Store then
awaits a STEP or START command.
Latching PAUSE suspends a sequence without completing the current command. When PAUSE is
released, the sequence resumes from the pause point unless a new scene has been selected. In this latter
case all of the relevant fade or hold time is processed.
Flashing TOP takes the Store back to the --- blackout state. If START is latched on, the sequence will
begin to run. If TOP is latched on, the Store goes back to the --- blackout state and stays there until TOP is
released.
Attempting to STEP beyond scene 63 takes you back to the --- blackout state and the Store waits for a
new STEP or START command. If START was latched on already, the sequence loops automatically back
to the first valid scene.
DELETED empty scenes are ignored.
An SoC scene causes a chase to start running according to the pre-programmed fade and hold times.
When an End scene is encountered, the chase will loop and continue to run. To leave a chase loop and
pass to the next valid scene, flash STEP. During a chase only the number of the SoC scene is shown in
the display. The slider LED flashes slowly to indicate that a chase is running.
If an END scene is encountered outside a chase loop, any sequence is stopped after the current fade or
hold time has been processed.
EXTERNAL CONTROL - EXAMPLE
This example assumes that the loss of data key has been set to 2, i.e. scene 00 is output.
(x) The DMX input fails. You activate external control. There is no output from the Store until STEP is
pressed.
(a)Either
Latch or flash START to begin a sequence (scenes 1, 2, 3, 4 etc.) which observes programmed fade and
hold times.
Or
Press STEP to move to the next valid scene. Hold times are ignored but fade times are observed.
2
1
3
4
5
6
7
8
9 10 11 12 13 14 15 16
63
00
(x)
E
n
d
E
n
d
S
o
c
(a)
(b)
(c)
(d)
(e)
(f)
(g)
---
DMX Signal
fails
Return to 1
Store
LightProcessor DMX Tools, April 2003
Page 10
Fig. 6