42
■
VIRTUAL PATCH
Virtual Patch allows you to assign modulation sources such
as EG and LFO to various parameters.
Four such combinations can be made for each timbre.
A: Source
❮
SOURCE
❯
...........................[EG 1...MIDI 2]
Select a modulation source.
EG 1/EG 2
EG1 or EG2 will be the modulation source.
LFO 1/LFO 2
LFO1 or LFO2 will be the modulation source.
Velocity
Keyboard playing dynamics will be the modulation
source.
KBD Trk
Keyboard location (keyboard tracking) will be the modu-
lation source.
Keyboard Track operates according to the pitch that is
controlled by pitch bend, transpose, and Mod Sequence.
It is not affected by pitch changes produced by vibrato
or Virtual Patch.
MIDI 1/MIDI 2
The function specified in Global mode Page 3D: MIDI
“MIDI 1” or Page 3E: MIDI “MIDI 2” will be the modula-
tion source.
B: Destination
❮
DESTINATION
❯
........ [Pitch...LFO2Freq]
Select the parameter (destination) that will be controlled by
the modulation.
Pitch
Modulation will apply to the pitch of the entire timbre.
OSC2Ptch
Modulation will apply to the Page 06D: OSC2 “Tune”
parameter.
OSC1Ctr1
Modulation will apply to the Page 05B: OSC1 “Control 1”
parameter.
NoiseLvl
Modulation will apply to the Page 07C: MIXER
“NoiseLevel” parameter.
Cutoff
Modulation will apply to the Page 08B: FILTER “Cutoff”
parameter.
Amp
Modulation will apply to the Page 09A: AMP “Level”
parameter.
Pan
Modulation will apply to the Page 09B: AMP “Panpot”
parameter.
LFO2 Freq
Modulation will apply to the Page 13D: LFO2 “Frequency”
parameter.
If LFO “Tempo Sync” is ON, selecting LFO2Freq will
have no effect.
C: Intensity
❮
PATCH
❯
................................. [–63...+63]
Specify the depth of the effect produced by the modulation
source.
With a setting of 0, there will be no modulation.
■
MOD SEQUENCE
These are the sequence-related parameters.
A: Last Step .................................................... [01...16]
Specify the sequence length (maximum number of steps).
B: Seq Type ........................................ [Forward...Alt 2]
Specify the sequence type (sequence playback direction)
Forward
Play back from the first step (Step 01).
Reverse
Play back in reverse, from the last step (the value specified
by “Last Step”).
Alt 1/Alt 2
Alternately play back in Forward and Reverse.
During Motion Rec, the sequence will always play in
Forward
mode.
Page14: PATCH1
Page15: PATCH2
Page16: PATCH3
Page17: PATCH4
Page18: SEQ COMMON
Step
01
Step
02
Step
03
Step
14
Step
15
Step
16
Forward (Last Step=16)
Run Mode=Loop
Step
16
Step
15
Step
14
Step
03
Step
02
Step
01
Reverse (Last Step=16)
Run Mode=Loop
Alt1 (Last Step=16)
Alt2 (Last Step=16)
Step
01
Step
02
Step
15
Step
16
Step
01
Step
02
Step
15
Step
16
Step
01
Step
02
Step
15
Step
16
Step
01
Step
02
Step
15
Run Mode
=Loop
Run Mode
=Loop