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Bitmap
An image composed of pixels of a specified color. A bitmap
can be any resolution with any number of colors. The most
common formats are PICT and TIFF.
Buffer
An area of digital storage used to hold data awaiting further
processing.
Bump Map
A bump map is a method of creating the appearance of texture
or relief on a surface without modifying the underlying
geometry of the model. A bitmap image or a procedural map
generated by the 3-D application is applied (mapped) to the
surface of the object. The grayscale value of the bitmap at
every pixel is interpreted at every corresponding
pixel on the rendered surface of the object. Lighter pixels on
the bitmap are interpreted to increase the impression of relief,
and darker pixels have less effect. The bump map can be
interpreted positive or negatively. Thus a white pixel on the
bump map may create either maximum relief or a maximum
indentation in the surface, depending on the setting assigned
by the user. Where a color bitmap is used for a bump map, only
the grayscale data is used by the application.
Cache
An area of digital storage created to provide quick access to
often used data.
Clipping
When a surface or point is outside the field of view they are
not processed. Thus, the amount of data to be processed is
minimized.
Composting
The process of combining multiple images or layers into a
single image.
Содержание 3DForceXabre400-64Q
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