HomingGame Best Game Machine Manufacturer
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8
GAME DESCRIPTION
The following explanations apply when the product is functioning satisfactorily. Should there be any actions different from the following con-
tents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory
operation.
The florescent light in the billboard and the lights inside the main cabinet (two florescent bulbs) should be on at all times while power is being
supplied. However, you may select for the lights inside the main cabinet to turn off during play from the Test Mode.
During Attract (standby) Mode, demo footage and details on how to play the game will be displayed on the screen.
Sound output comes from the left and right speakers inside the main cabinet and from the central speaker inside the control panel. Sound output
during Attract Mode can be turned off from the Test Mode.
The two start buttons, one on the left and one on the right, can light up. They will light up when enough credits have been inserted to allow play.
After the start button is pressed to start the game, the light in the button will turn off. After pressing the start button, use the control unit next to it
to play the game. The start button then becomes the action button during the game and will light up when it has to be used.
The game requires two players to cooperate to escape from the jungle, using a combination of the control unit and the action button to defeat the
attacking animals and obstacles in their path.
8
FLORESCENT LAMP
FLORESCENT BULBS
SPEAKER
2P SIDE CONTROL UNIT
Right seat
2P SIDE START BUTTON
Right seat
1P SIDE START BUTTON
Left seat
1P SIDE CONTROL UNIT
Left seat
FIG. 8b
FIG. 8a
Using the Control Unit
TRIGGER
Use the control unit to aim at targets
and fire. Moving the control unit will
move the target sight on the screen.
The blue target is the 1P side and red
target is the 2P side.
TARGET
Pull the trigger to fire bullets on the
screen and also the control unit reacts
by internal motor. You have unlimited
ammunition.
1P SIDE (LEFT SEAT)
2P SIDE 2P (RIGHT SEAT)
FIG. 8c Targets
FIG. 8d Control Unit
Game Rules
PLAYER LIFE
1P SIDE
Once the game starts, the life for the player(s) will be displayed. The
1P side is blue and the 2P side is red.
- Use the control unit to aim and fire at the oncoming enemies.
- Being hit by enemy attacks will reduce your life.
- It is game over when your life reaches zero.
FIG. 8e
2P SIDE
During the game, a player will have
to perform various actions. When
an action needs to be performed,
the action icon will appear on the
screen. The action icon indicates
the start of an action.
Then follow the onscreen instruc-
tions.
FIG. 8f Action Icon
FIG. 8g
Press the action button.
Move the control unit to the right.
Sometimes a mark will appear on a large enemy or some-
thing that can be destroyed. The mark changes color as
time passes. Shoot at the mark and destroy it within the
time limit.
FIG. 8h Mark
FIG. 8i Mark Changes
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Содержание Sega LET'S GO JUNGLE! - LOST ON THE ISLAND OF SPICE
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