GLD Products
Rigel Electronic Dartboard
Item 42-1032
1-800-225-7593
www.gldproducts.com
29
G18 Color (with scoring options of 100, 200, 300, 400, 500)
The scoring options are the ! nal score, see the chart below.
Scoring Option
100
200
300
400
500
Final Score
100
200
300
400
500
Refer to the section “Read First - Operation”.
Playing the Game
To win: The ! rst player to reach the pre-set ! nal score wins.
Note:
The double and triple segments are considered to have the same color as the single segment.
•
When the number of players is two or more the color for each player is determined by the
! rst throw of Player 1. If Player 1 hits a red number then Player 2 will have black numbers
and the remaining players will alternate red and black. When each players turn starts, the
display will indicate which color is theirs. is red and is black.
•
To begin the game, the ! rst player must throw one dart to determine which color (black
or red) they will be shooting at. If the player hits a bullseye with this dart they must throw
again to select the color.
•
Each player then tries to hit their color to score points up to the total score.
•
If a player throws a dart in an opponents color, the throw doesn’t count for points.
•
The bullseye does count towards your total score.
•
The game will end when all but the last player have reached the ! nal score.
G19 Bonus Color (with scoring options of 100, 200, 300, 400, 500)
The scoring options are the ! nal score, see the chart below.
Scoring Option
100
200
300
400
500
Final Score
100
200
300
400
500
Refer to the section “Read First - Operation”.
Playing the Game
To win: The ! rst player to reach the pre-set ! nal score wins.
Note:
The double and triple segments are considered to have the same color as the single segment.
•
When the number of players is two or more the color for each player is determined by the
! rst throw of Player 1. If Player 1 hits a red number then Player 2 will have black numbers
and the remaining players will alternate red and black. When each players turn starts, the
display will indicate which color is theirs. is red and is black.
•
To begin the game, the ! rst player must throw one dart to determine which color (black
or red) they will be shooting at. If the player hits a bullseye with this dart they must throw
again to select the color.
•
Each player then tries to hit their color to score points up to the total score.
•
If a player throws a dart in an opponents color, that opponent gets the points added
towards their score.
•
The bullseye does count towards your total score.
•
The game will end when all but the last player have reached the ! nal score.
Содержание RIGEL
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