and input
ʻ
b
ʼ
will loop through ALL of the SoundFiles
on the
Sd-25
(SoundFiles 1 through ??) as long as
the input stays active.
Option #8: DipSwitch #8: Randomizer.
When on,
SoundFiles are played in random order, rather than
sequentially.
Option #9: DipSwitch #9: Unsteppable.
When on,
additional start commands to the
Sd-25
will be ig-
nored until the currently playing triggered SoundFile
has completed.
Mode B / on/on/off/on/off:
Like Mode A, except the
ʻ
b
ʼ
input plays 2 thru ?? in-
stead of
ʻ
All
ʼ
SoundFiles
Options:
Option #2:
The one SoundFile that is selected will
loop as long as the input stays active: unless
DipSwitch #6
or
DipSwitch #7
are on.
Option #6: DipSwitch #6:
When on, the SoundFile
will only play once (no looping).
Option #7: DipSwitch #7:
When on, input
ʻ
a
ʼ
will
loop SoundFile #1 as long as the input stays active,
and input
ʻ
b
ʼ
will loop through SoundFiles 2 through
?? as long as the input stays active.
Option #8: DipSwitch #8: Randomizer.
When on,
SoundFiles are played in random order, rather than
sequentially.
Option #9: DipSwitch #9: Unsteppable.
When on,
additional start commands to the
Sd-25
will be ig-
nored until the currently playing triggered SoundFile
has completed.
Mode C / off/off/on/on/off:
Single trigger with reshuffle
Input
ʻ
a
ʼ
plays ALL of the SoundFiles on the
Sd-25
(SoundFiles 1 through ??). Input
ʻ
b
ʼ
reshuffles the
ʻ
PlayList
ʼ
triggered by the
ʻ
a
ʼ
input.
Options:
Option #2:
The one SoundFile that is selected will
loop as long as the input stays active: unless
DipSwitch #6
or
DipSwitch #7
are on.
Option #6: DipSwitch #6:
When on, the SoundFile
will only play once (no looping).
Option #7: DipSwitch #7:
When on, input
ʻ
a
ʼ
will
loop through SoundFiles 1 through ?? as long as the
input stays active.
Option #8: DipSwitch #8: Randomizer.
When on,
SoundFiles are played in random order, rather than
sequentially.
Option #9: DipSwitch #9: Unsteppable.
When on,
additional start commands to the
Sd-25
will be ig-
nored until the currently playing triggered SoundFile
has completed.
Mode D / on/off/on/on/off:
Single trigger with mute on
ʻ
a
ʼ
Fade to -6dB on
ʻ
b
ʼ
Mode E / off/on/on/on/off:
Single trigger with mute on
ʻ
a
ʼ
Fade to -12dB on
ʻ
b
ʼ
Mode F / on/on/on/on/off:
Single trigger with mute on
ʻ
a
ʼ
Fade to -24dB on
ʻ
b
ʼ
Mode 10 / off/off/off/off/on:
Single trigger with mute on
ʻ
a
ʼ
Fade to muted on
ʻ
b
ʼ
Input
ʻ
a
ʼ
plays ALL of the SoundFiles on the
Sd-25
(SoundFiles 1 through ??) on each successive but-
ton press. The
Sd-25
will loop through ALL the
SoundFiles on the Sd card on sustained
ʻ
a
ʼ
input
closures.
Input
ʻ
b
ʼ
ramps the audio down -6dB from full vol-
ume. The only difference among the next three
modes is the
ʻ
muted
ʼ
volume level the
ʻ
b
ʼ
input se-
lects.
Options:
Option #1: DipSwitches #6 and #7
are used to se-
lect the speed at which the audio ramps in/out.
Option #8: DipSwitch #8: Randomizer.
When on,
SoundFiles are played in random order, rather than
sequentially.
Option #9: DipSwitch #9: Unsteppable.
When on,
additional start commands to the
Sd-25
will be ig-
nored until the currently playing triggered SoundFile
has completed.
Gilderfluke & Co.• 205 South Flower Street • Burbank, California 91502 • 818/840-9484 • 800/776-5972 • fax 818/840-9485
Sd-25 w/DMX Manual • page 24 of 32 • © September 4, 2014 • Gilderfluke & Co. • DCM