3 5
English
To plot a route starting from the
boat’s position, move the cursor
to the position desired, and press
ENTER
to insert a waypoint at the
cursor’s position. A circle con-
taining the number 1 will show.
The info windows show the dis-
tance, bearing, time to reach the
target waypoint and time of ar-
rival.
Press the
PAGE
key to go back to
Navigation mode. To add more
waypoints, press
CURSOR
and
repeat the operations described
above.
As new waypoints are added, the
numbering will increase progres-
sively. In case of error, waypoints
can be deleted by pressing the
CLR
key (Cursor mode), starting from
the last entered.
To go back to Navigation mode,
press
PAGE
.
NOTE: The cursor can be moved to the de-
sired position by using the GOTO function as
well. See the relevant sections for more de-
tails.
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