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Cashboxes 

coins in: amount of received coins. 
bill/tk in: amount of received bills. 
#wins: amount of won prizes. 
#dispenser: amount of won consolation prizes. 
ex: ticket dispenser, chewing gum dispenser, … 
The “cashboxes” are used as “short term counter”. 
You can use them to check the earnings by emptying the 
cashbox. Clear this also by pressing “S”.  
toys alarm: if the number of won prizes exceeds this 
number (0= not active) there will be switched on an alarm. 

Push ‘S’ to activate / reactivate. 
toys refill: Fill in the number of prizes that are put in during the filling. The number can bed 
adjusted by pr and -. Press S to validate. The number must only be adjusted once. 
You have to validate each time the machine is filled with the set number. This is used for the 
stock management through Intelli Link. 
dispenser alarm: an alarm will be given when the number of consolation prizes is exceeded 
(0=not active). Push “S” to activate / reactivate. 
 
Manual control 

assign win: if a player wins but the prize is not detected by 
the machine, you can assign a win. This function will 
correct the counters, accounts, … You can only use this 
option once on the end of a game.  
1 free game: free game with retaining power 
game with bonus: free game with pick up power 
bonus till win: pick up power until next win 
stand-by: with this function you can put the playfield in 

stand by. It’s impossible to insert money and on the display you see 2 bars lighting up. 
free game mode: if this function is on, you can play without inserting any money. This has 
no influence on the counters. 
 
Claw-settings 

pick up power: the power of the closing grabber 
retaining power: the retained power 
indicator: indicates how powerful the grabber is closed  
(0% or  x% pick up power or x% retaining power) 
pick up time: the time that the pick up power lasts. After 
this time, the pick up power decreases to the retaining 
power. 
random pick up: if this function is on, the set pick up time 
will be increased with 0.1 up to 0.5 sec. 
casual win: indicates the number of prizes that were still 

won in a game with reduced grab power. (a high percentage of 20% or more indicates a 
holding power that is too high). 
test normal game: free credit, with this function you can play a game like you should play a 
game by inserting money. This is used to adjust the crane. 
test pick up game: free credit, play a complete game with pick up power. 
These last two functions do not have influence on the counters. 
The menu “Claw-settings” is used to adjust the “Claw power-settings”. 
 
 
 
 
 

CASHBOXES 

coin in       185.0 

bill/tk in    100.0 

#wins            15 

#dispenser      570 

S clear cashboxes 

S toys alarm      0 

S toys refill     0  

S dispenser al    0

 

MANUAL CONTROL 

S assign win 

S 1 free game

 

S game with bonus 

S bonus till win 

stand-by        OFF 

free game mode  OFF

 

CLAW-SETTINGS 

pick up power   70% 

retaining power 35% 

i indicator      0% 

pick up time   0.7s 

random pick up  OFF 

i casual win    10% 

S test normal game 

S test pick up game 

Содержание Intelligrab 02 Series

Страница 1: ...nv sa Passtraat 223 B 9100 Sint Niklaas Belgium Tel 32 3 780 94 80 Fax 32 3 778 05 61 Website www elaut com E mail support elaut be Manual English Intelligrab 02xx revxx The Big One 03xx revxx 22 03...

Страница 2: ...2...

Страница 3: ...playfield 7 Overview menu 9 Intelligrab 9 Intelli link 9 Accounts 9 Cashboxes 10 Manual control 10 Claw settings 10 Payout information 11 Credit values 11 Coin values 11 Bill token values 12 Game set...

Страница 4: ...4...

Страница 5: ...they want to play themselves Very important is to tune the merchandise and the machine The size of the merchandise must be adapted to the size of the machine Key 2 A player must fall under the spell o...

Страница 6: ...cashboxes Besides the coin meter there is the bill meter that can be used for bills tokens or credit cards The unit of the meter is not always the same as the monetary unit Although every coin entry h...

Страница 7: ...use water or wet material This might cause damage to parts or ingression of water may cause malfunction or dangerous situations Fill up the crane Try to keep in kind of merchandise in one playfield S...

Страница 8: ...u get more information about each setting Under specific circumstances are there possibility s to test the set values by pressing Test button 4 The buttons en 5 are for changing values This i indicate...

Страница 9: ...technical department Intelli link address every playfield in an intelli network has a unique number that can be set in this menu 1 is the standard number and if this is 0 than it will not be recognis...

Страница 10: ...by It s impossible to insert money and on the display you see 2 bars lighting up free game mode if this function is on you can play without inserting any money This has no influence on the counters Cl...

Страница 11: ...game By disabling you can choose the amount of credits insert or inserts credit per channel game price value of a game if fixed value is activated bonus level if you reach this mount of value you get...

Страница 12: ...ending on the position of the price hole standard 0 carriage jump the gantry can start at a programmed point From this point on you can play only for joystick Programming the start point of the gantry...

Страница 13: ...vated the gantry makes a move when the attraction sound starts auxiliary volume volume of an extern sound source optional This sound will be mixed with the standard sound Default settings save setting...

Страница 14: ...switch home failure the systems suspects a problem while coming back SW1 and or SW2 down SW stuck the system suspects that SW4 stays closed down SW open the system suspects that SW4 stays open down f...

Страница 15: ...he bottom Now place the string manual on its correct position Press T again and lead the string by rolling up mech cycle a complete test of the mechanical cycle SW4 will not be tested lamp test the la...

Страница 16: ...he pick up power keeps on After this time the pickup power turns over to retaining power You can adjust with this setting how high the merchandise may be picked up before it drops By enabling random p...

Страница 17: ...he number of credits per game does not correspond with the coin value or the reference channel refers wrongly Check credit settings Press S to resume Display code 5 Electronic account meters overflow...

Страница 18: ...en the number that was set under prizes dispenser alarm is exceeded Display code 16 26 The system has detected a mechanical error You can check these errors in the menu Mechanical diagnostics Display...

Страница 19: ...the problem so that you can solve it easily Display code 40 The system detects a problem while the gantry comes back Go to the menu mechanical diagnostics they will give you an indication of the probl...

Страница 20: ...t s the same motor Diagnostics win hatch errors error messages on the wrong working of the win door Selftest release brake the brake will be released and the grab goes down by its own weight move win...

Страница 21: ...21 Error Display code 43 There is a problem with the win door It can be corrected in the SELFTEST menu ERROR wind door out of order press S go to SELFTEST to reposition door...

Страница 22: ...22...

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