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E-MU Systems
Programming Basics
Modulation PatchCords
Random Sources
Random modulation sources can be used when you want the timbre of the
sound to be “animated” in a random or non-consistent manner.
•
Key Random 1 & 2
generate different random values for each layer
which do not change during the note.
•
The
White & Pink Noise
Generators produce varying random values.
Both white and pink noise sources are low frequency noise designed
for control purposes. Either noise source can be filtered even more by
passing it through a lag processor.
•
The
Crossfade Random
function generates the same random value
for all layers in a preset. This source is designed to be used for cross-
fading and cross-switching layers, although you may find other uses.
Modulation
PatchCords
When setting up modulation with the Proteus 1000, you define a
modulation source and a modulation destination. Then, you connect the
source to the destination using “PatchCords.” Proteus 1000’s PatchCords
are connected in the software. Proteus 1000 has 24 general purpose Patch-
Cords for each layer.
The controller Knobs
assignments printed on the front
panel are the system defaults.
You can change any of these
assignments using the Real-time
Controller Assignment page in
the Master menu (see page 45
for details).
You can connect the modulation sources in almost any possible way to the
modulation destinations. You can even modulate other modulators. Each
PatchCord also has an amount parameter which determines “how much”
modulation is applied to the destination. The modulation amount can be
positive or negative. Negative values invert the modulation source.
Modulation
Source
LFO 1
Destination
/-
Amp
Volume
Modulation
Source
LFO 1
LFO 2
Amp Env
Filt Env
Aux Env
Wheel
Pressure
etc.
Amp Vol
Pitch
Pan
LFO Rate
Aux Env
Env Atk
Glide
etc.
Destination
-
+
Содержание Proteus 1000
Страница 1: ...Operation Manual ...
Страница 28: ...20 E MU Systems Setup Instant Gratification ...
Страница 62: ...54 E MU Systems Master Menu MIDI Parameters ...
Страница 148: ...140 E MU Systems Programming Tutorial Linking Presets ...