11
Bonus time:
M.SS
minutes and seconds
(up to 9 minutes, 59 seconds)
Number of moves for a period:
NN
2
digit number up to 99 moves
Free time for a player:
M.SS
Minutes and seconds
(up to 9 minutes, 59 seconds)
Number of Byo-yomi periods:
N
Single digit number from 1 to 9
10. Skipping manual settings or time changes
When manual set or time correction is chosen, it is possible to skip the num-
ber-by-number entry of the values by pressing the Start/Stop button when
the
fi
rst digit is
fl
ashing. The parameters stay unchanged and the clock will
show > || and is ready to be started.
11. Display symbols
In addition to the digits, the timer’s display shows the following symbols:
Symbol
Meaning
Indicates that the batteries must be changed
Indicates that a Bonus period is active
Indicates that a Delay period is active
byo-yomi indicates that a Byo-Yomi period is active
This can be a Professional Byo-Yomi or a Canadian Byo-Yomi
The interim
fl
ag;
indicates that this player has
fi
rst gone to the next time period.
Disappears after 5 minutes.
The (
fl
ashing) ultimate
fl
ag;
indicates a player who has run out of time.
Indicates that the times displayed are in hours and minutes.
A colon separates the hour and minutes digits (for instance 1:45 or 0:25).
Indicates that the times displayed are in minutes and seconds. A dot
separates the minutes and seconds digits (for instance 17.55 or 4.06).
Indicates that the sound function is active, and the clock will beep when
approaching zero time.
Indicates that the clock is paused, either ready for the
fi
rst start, or paused
by pressing Start/Stop, or halted due to a player reaching a time limit.
Indicates that the clock is running.
/
Indicates the player color.