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6

4.   Time + Repeating Time (Options 8 and 9)

A quiet end to a game also has its advantages. The simple traditional clock 

gives the players repeated one-hour periods in which to complete a subse-

quent number of moves.

5.   Bonus (“Fischer”) options (Options 10-21)

The Bonus method (or “Fischer”) is a timing system, where for each sepa-

rate move to play, a bonus time is added to the available time. This method 

gives  the  players  always  the  possibility  to  continue  a  game,  even  when 

much  time  was  spent  in  earlier  moves.  It  is  possible  to  obtain  increased 

thinking time by completing a move in a time which is shorter than the 

extra  time  allowed.  The  total  time  increases  with  the  bonus  time  that  is 

not used. Notice that the bonus time is already added for the 

fi

 rst move. In 

all Bonus options: If a player has used the last period playing time, and no 

time is added anymore, the clock stops, and also the clock of the opponent 

blocks and can not set to count down anymore. End of the game!

5a.   Time + Bonus (“Fischer”) (Options 10-12)

When the 

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 rst player reaches zero time in the 

fi

 rst (Time) period, both play-

ers enter Bonus period, and receive the second period time. The bonus time 

is added at 

fi

 nishing each move. 

5b.   2 x Time + Bonus (“Fischer”) (Options 13-14)

When the 

fi

 rst player reaches zero time in the second (Time) period, both 

players enter Bonus period, and receive the third period time. The bonus 

time is added at 

fi

 nishing each move.

5c.   Bonus (“Fischer”) single period (Options 15-18)

Single period Fischer method. The clock starts with the bonus time for the 

fi

 rst move added already.

5d.   Bonus tournament (Options 19-21)

The Bonus tournament method is the most complex in the way thinking 

time is regulated. It features up to 4 periods of main time, during all, the 

bonus time is added for each move. In the preset options 19 and 20, each 

with two time periods, the second period starts when one player used all 

the 

fi

 rst period time, and passes zero. Both players receive the second pe-

riod Basic time added on that moment. The option 21 (Bonus tournament 4 

periods) allows the programming of 4 periods, with di

ff

 erent basic time, all 

with the same bonus time per move. For the periods 1 to 3, a move number 

can be programmed. If the move number is set to a non-zero number, the 

next period time is added when a player 

fi

 nished the programmed number 

of moves for that period. If the move number is programmed to the value 

0 (zero), the transient to the next period takes place when a player passes 

zero time.

If a player does not 

fi

 nish the programmed (non-zero) number of moves for 

a period, at passing zero time, the blinking 

fl

 ag is shown, and the DGT 2010 

stops time counting for both players, indicating that the game has ended. 

That player lost the game!

Содержание DGT2010

Страница 1: ...User manual Gebrauchsanweisung Manuel d utilisation Manual de usuario Gebruikshandleiding 2010 The off icial F IDE chess c lo ck...

Страница 2: ...clock Push 3 seconds for time adjustment OK Activates the chosen option number Activates the desired flashing number Checks active option number when pressed during a game correct display contrast Sw...

Страница 3: ...al set 15 Bonus Fischer blitz 3 min 2 sec move 16 Bonus Fischer rapid 25 min 10 sec move 17 Bonus Fischer slow 90 min 30 sec move 18 Bonus Fischer manual set 19 Bonus tournament 90 min f b 15 min all...

Страница 4: ...nformation in this manual is correct and com plete However no liability is accepted for any errors or omissions DGT reserves the right to change the specifications of the hardware and software describ...

Страница 5: ...2 Switching the timer on 8 3 Choosing an option number Option number choice 8 4 Activating the option number Activating the option number 8 5 Starting a game Starting a game 8 6 Temporarily stopping t...

Страница 6: ...thers may be less familiar Several of these methods have been in use for a long time others are the result of the possibilities offered by modern electronics Every method has its own charm and has an...

Страница 7: ...es zero time in the second Time period both players enter Bonus period and receive the third period time The bonus time is added at finishing each move 5c Bonus Fischer single period Options 15 18 Sin...

Страница 8: ...principal thinking time allowed is 1 1 2 to 2 hours usually combined with a byo yomi of 20 to 30 seconds After the principal thinking time has been used the clock jumps to byo yomi time Each time a p...

Страница 9: ...ent game to be completed In case of a malfunction first remove then reinsert the batteries 2 Switching the timer on Switch the timer on and off with the On Off button on the bottom of the timer The on...

Страница 10: ...nge the blinking digit press the or button Press the OK button to step to the next digit After the player s time the move counter can be corrected increase or decrease by pressing the or button When t...

Страница 11: ...bonus time for left hand player Move bonus time for right hand player 21 Bonus Tourna ment Fischer max 4 periods 2 2 3 3 4 1st period left hand and right hand time move bonus time for both players al...

Страница 12: ...t a Bonus period is active Indicates that a Delay period is active byo yomiindicates that a Byo Yomi period is active This can be a Professional Byo Yomi or a Canadian Byo Yomi The interim flag indica...

Страница 13: ...y contrast adjustment If necessary the contrast of the display can be adjusted in 16 steps The clock must be in pause mode showing Now press and hold the OK button The option number will be shown Keep...

Страница 14: ...trailing period move numbers can not be set to non zero value 21 Care and cleaning Your DGT 2010 is a durable well made product If you treat it with reasona ble care it should give you years of troubl...

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