4p1.2
Dark lining cloud #1
5.4 = print + sky + cloud #1 + dark lining
5r
Î
Reset to sky burn
(3.5 = print + sky)
6p1.0
Cloud #2 in sky
4.5 = print + sky + cloud #2
7p1.1
Dark lining cloud #2
5.6 = print + sky + cloud #2 + dark lining
Additional waypoints can be set in the middle of progressive sequences. This allows
burning sequences that branch as well as nest. The following example shows
where this feature is useful in burning in a sky and clouds where the clouds are in a
portion of the sky that has received an additional burn:
Step
Area
Total Exposure to area
1E2.0
Whole print
2.0 = whole print
2b1.5
Sky
3.5 = print + sky
3p1.0
Upper sky
4.5 = print + sky + upper sky
S=
Set waypoint in upper sky (4.5 = print + sky + upper sky)
4p1.2
Cloud #1 in upper sky
5.7 = print + sky + upper sky + cloud #1
5r=
Reset to waypoint
(4.5 = print + sky + upper sky)
6p0.6
Cloud #2 in upper sky
5.1 = print + sky + upper sky + cloud #2
Waypoints can be nested up to four levels deep. Unused waypoints
s=
are reset
when a new base burn
7b1.3
is made.
Signaling the end of a print
The timer will automatically reset to the first print step when it senses the completion
of a print - either because the next memory step is blank
8--
or the next memory
step is a base exposure that begins another print
8E3.5
. To signal the completion
of a print explicitly you can insert an
AG
ain step
8AG.
.
Split Grade Printing
The Basics
Split grade printing uses two exposures to control contrast when printing with
variable contrast paper. One exposure is normally made with the #00 (Kodak #-1)
low contrast filter and the other with the #5 (Kodak 5+) high contrast filter.
Each base exposure is followed by it’s own sequence of dodges and burns. Dodge
and burn exposures are relative to their own base exposure,
H
or
L
.
18
Содержание F-STOP
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