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Chapter One
Organelle
™
Concepts
What is this pretty thing?
Again, welcome to the world of Organelle! As this instrument can work for people in many
different ways and at multiple depths of operation, let us begin by getting a few ideas
straight, starting with the most obvious question…
What is Organelle?
We can (and will) talk about what the literal Organelle device
is
, but we’d do better to start
with what it
can be
.
Organelle is an instrument.
As you may have already noticed in the quick-start guide (
chapter zero
), Organelle can be
connected quickly and is ready for sound. Other than the Organelle itself, its included USB
drive and power supply, and a sound-producing device (such as headphones or an audio
cable to connect to a sound system), no additional peripherals are needed for performance.
Organelle is an effects processor.
In addition to audio output ports, Organelle also has an audio input port. Accordingly,
patches can access and make use of incoming audio in various ways. This can range from a
simple effect processor (like a filter or basic delay) to something more elaborate (like a
sampler or vocoder or something else entirely).
Organelle is a generator.
There is no requirement that the patches you load into Organelle are triggered by playing
notes on the device. You could create patches that simply drone and/or create evolving
textures on their own over time. The audio input could even be used as a source. As this
definition is starting to become circular, let’s cut to the chase…