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14 Zeta
Digital Broadcast Production Console
tOuCH SCreen layOut
the system is designed to minimise
the need for the operator to use the
screen once the console has been
preset. a logical user interface
provides easy and quick access to
the functions and information on the
touch screen. Failure of the console
PC has no effect on the operation of
the control surface or the audio.
The Front End screens are divided into
groups which are accessed using the
buttons along the bottom of the display.
Within each group there are a number of
screens accessed by buttons up the left
side of the display. On some screens,
there are additional buttons to access
sub-sets of the screen’s function.
Screen controls for EQ, dynamics, routing,
track output, aux send, aux output and delay;
providing alternative controls to those on the
control surface, plus some extra functions.
Sets the current state of various console
functions. (These settings are stored in
the live (hidden) memory. They are not
stored with the console memories or
options.
Operational screens which enhance the
controls on the console and for setting
options which are stored with the user
memories.
Memory control screens to supplement
the panel controls.
Set up and display of all the I/O
connections stored with the user
memories.
Entry to and control of password-
protected operational modes and
troubleshooting screens.
The Options screens are used to pre-set
the system to the studio’s required settings.
This includes set up of meter configurations,
monitor panel configurations, port lists, serial
interface and label associations, GPIO and
condition switching.
Options settings are not stored in the
console memories but are saved and
loaded separately using the buttons on
each Options screen. This allows changes
to be made without invalidating any saved
memories. Changes to options take effect
as soon as they are made, however if
they are not saved, the next time the
desk boots up the options will revert to
their previous settings. Upon loading
the options settings from the file on
the hard disk, any changes made will
be overwritten unless they have been
saved. This allows changes to be tried out
without losing the original settings and
these original settings can be restored
without having to re-boot the system.
Screens for setup and control of an audio
network system These screens are only
visible if Hydra audio networking is installed.
The “EXIT” button at the bottom corner of
the screen will exit the application.
Next to this button are two indicators
which show the status of the primary
and secondary control processors.
During normal operation, the primary
processor will be in use, and its indicator
will be green. When busy the processor’s
indicator will be yellow, during which time
no changes can be made to the control
screens (changes to the control surface
can be made, and will take immediate
effect). Whilst the secondary processor
is in standby, (ready to take over from
the primary should a fault develop), its
indicator will be amber. If the primary
processor fails, its indicator will change to
red. The secondary processor will take
over, and its indicator will change to green.
When the primary processor becomes
available again, it will automatically
take back control from the secondary
processor, and the secondary processor
will return to standby mode.
Содержание Zeta
Страница 7: ...calrec com Putting Sound in the Picture ZETA Overview...
Страница 16: ...16 ZETA Digital Broadcast Production Console...
Страница 17: ...Fader Area calrec com Putting Sound in the Picture ZETA...
Страница 22: ...22 ZETA Digital Broadcast Production Console...
Страница 23: ...calrec com Putting Sound in the Picture ZETA Inputs And Outputs...
Страница 28: ...28 ZETA Digital Broadcast Production Console...
Страница 29: ...calrec com Putting Sound in the Picture ZETA Console Functions...
Страница 46: ...46 ZETA Digital Broadcast Production Console...
Страница 47: ...calrec com Putting Sound in the Picture ZETA Memory System...
Страница 52: ...52 ZETA Digital Broadcast Production Console...
Страница 53: ...Metering System calrec com Putting Sound in the Picture ZETA...
Страница 60: ...60 ZETA Digital Broadcast Production Console...
Страница 61: ...On Screen Patching calrec com Putting Sound in the Picture ZETA...
Страница 75: ...Port List Management calrec com Putting Sound in the Picture ZETA...
Страница 80: ...80 ZETA Digital Broadcast Production Console...
Страница 81: ...Engineering Information calrec com Putting Sound in the Picture ZETA...
Страница 99: ...calrec com Putting Sound in the Picture ZETA Hydra Audio Networking...
Страница 112: ...112ZETA Digital Broadcast Production Console...
Страница 113: ...calrec com Putting Sound in the Picture ZETA Programming Utility...
Страница 118: ...118ZETA Digital Broadcast Production Console...
Страница 119: ...calrec com Putting Sound in the Picture ZETA Setup Application...
Страница 131: ...calrec com Putting Sound in the Picture ZETA Appendix A Offline Editor...
Страница 137: ...calrec com Putting Sound in the Picture ZETA calrec com Putting Sound in the Picture Appendix B Style 1 Faders...
Страница 139: ...calrec com Putting Sound in the Picture ZETA Appendix C Version Changes...
Страница 143: ...CALREC Putting Sound in the Picture 143 Notes...