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11.) JACKPOT MODE VOLUME 

This option sets the speaker volume during a Jackpot Event. When this option is 
entered, the game’s background music will play continuously. Depressing Button 1 
will increase/decrease the volume. As long as Button 1 is depressed, the volume will 
increase until the maximum is reached, then decrease until the volume is off. Depress 
and hold Button 1 until the desired volume is reached. Releasing Button 1 at any time 
and then depressing it again will change the direction of the volume adjustment. 
Depressing Button 2 will display the next option, “ATTRACTION FREQUENCY”. 

12.) ATTRACTION FREQUENCY

 

This option sets the frequency at which the attraction mode occurs. The settings are 
from OFF to every 30 minutes. Depressing Button 1 will change the settings in 1-
minute increments from OFF to 30 minutes, then back to OFF. Depressing Button 2 
displays the next option, “COINS PER CREDIT”. 

13.) COINS PER CREDIT

 

This option sets the number of coins required for a credit. The settings are from 1 to 8 
coins per credit. Depressing Button 1 will change the setting from 1 to 8, then back to 
1. Depressing Button 2 displays the next option, “JACKPOT INCREMENT”

14.) JACKPOT INCREMENT 

Every time a credit is logged onto the game, the jackpot value is incremented by this 
amount. The setting is from 1 to 20 in increments of 1. Depressing Button 1 will 
change this setting from 1 to 20, and then revert back to 1. Depressing Button 2 will 
display the next option, “MERCY TICKET”. 

15.) MERCY TICKET

 

      This option sets the Mercy Ticket Option to On or Off. Depressing button 
      1 will change the setting. Depressing Button 2 displays the next option, "WHEEL  
      SPEED" 

16.) WHEEL SPEED

 

This option changes the speed of the wheel. Depressing button 1 will change the 
setting from 1(slowest) to 5(fastest). Depressing Button 2 displays the next option, 
"DISPLAY TICKETS OWED". 

13

Содержание Fire & Ice X-Treme

Страница 1: ......

Страница 2: ...Table of contents Game Play Game Set up Technical Description Programming Error Codes Electronic Components Game Specifications Parts 2...

Страница 3: ...depending on the number of slots filled See table below for ticket payout Number of slots of chosen color filled Tickets Dispensed 1 slot of chosen color 250 2 slots of chosen color 5 3 slots of chose...

Страница 4: ...Game Assembly Fire Ice base Fire Ice Wheel Assembly Support Pipes 1 Cut the plastic and remove the support pipes boxes 2 Remove pipes from boxes 4...

Страница 5: ...e Wheel from box Wheel is very heavy 4 Lay Wheel on back off the ground Wheel is very heavy Wheel Supports 5 Remove Fire Ice X treme Wheel shipping supports saving bolts They will be used later to att...

Страница 6: ...6 Remove Fire Ice X treme base from box 7 Slide wheel support pipes into Fire Ice X treme base 6...

Страница 7: ...the Fire Ice X treme Base 9 With two people lift the Fire Ice X treme Wheel and place on foam against the support pipes hold it there 1 2 10 Now attach the wheel to the support pipes with the bolts f...

Страница 8: ...11 Cut the plastic wrap holding the light strips so that they hang 12 Attach the trim pieces using the hardware provided There are 3 screws for each pieces of trim 8...

Страница 9: ...ht strips along the wheel and snap the tabs into the holes in the trim 14 Connect the Fire Ice X treme Wheel wires to the connecters on the Fire Ice X treme Base 15 Connect to power source 16 Load tic...

Страница 10: ...PU counts these steps Because the CPU knows where the HOME position is and it s counting every step it knows exactly where the wheel is at any time Scoring ball sensor There is an optical transmitter...

Страница 11: ...ng Button 2 will advance through the totals for TOTAL 2 3 4 5 6 and 7 balls scored The Totals displayed to this point are not resettable and roll over at 1 000 000 000 Depressing Button 2 again will d...

Страница 12: ...ME 9 PLAY MODE VOLUME This option sets the speaker volume during game play When this option is entered the game s background music will play continuously Depressing Button 1 will increase decrease the...

Страница 13: ...hen back to OFF Depressing Button 2 displays the next option COINS PER CREDIT 13 COINS PER CREDIT This option sets the number of coins required for a credit The settings are from 1 to 8 coins per cred...

Страница 14: ...YOUT TABLE 20 PAYOUT TABLE This option changes the ticket values awarded NOTE THIS OPTION REQUIRES A CHANGE OF THE GRAPHICS CONTACT BENCHMARK S PARTS DEPT BEFORE SELECTING A PAYOUT TABLE OTHER THAN NU...

Страница 15: ...de ERROR CODES E 1 BALL SENSOR ERROR E 2 HOME SENSOR ERROR E 3 TICKET ERROR DEFAULT SETTINGS ALL PAYOUT TABLES PASSCODE 0000 PLAY MODE VOLUME 21 ATTRACTION MODE VOLUME 42 JACKPOT MODE VOLUME MAX ATTRA...

Страница 16: ...Stepper Controller CPU Board Power Supply Power Supply lights Power Distribution Board LED Indicators LEDs should be ON when game is powered up They identify which voltages are present J1 Power IN J2...

Страница 17: ...or RS 485 Termination Jumper No Jumper Required CPU LED Chart CPU LED Flashes OK 5V LED ON 5v 24V LED ON 24v J2 J1 Stepper LED Chart CPU LED Flashes OK 5V ON 5v HOME ON but dim J2 Stepper Controller B...

Страница 18: ...Key numbers Weight Dimensions set up H 94 5 W 59 5 D 37 5 Power consumption Fuses 2 5 amp in power supply F5L 250 volt FB Ticket dispensers 2 Benchmark Intelli triple Ball Number Size 7 LEDs turn ON...

Страница 19: ...controller board Main CPU Power Distribution PCB 2 Digit Credit Display Jackpot 5 Digit Display Bottom bracket Top bracket Coin Chute and Mechs Control Panel Ball Assembly Optical Receivers Solenoid A...

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