12-6 Selecting and Registering Objects
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Chapter 12 Editing the Background
Resister BMP Part
1. Specify the shape you wish to register.
2. Select [Register Part] from the [File] menu.
3. Select the IFE object file for the object registration from the displayed
[Register Part] dialog box.
4. Enter the object name, then click the [OK] button. The object name can
be up to 20 single-byte characters.
5. The [Register Part] dialog box is displayed again. This time select the
bitmap file to register.
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objects with the same name cannot be saved in a single IFE object file. Up to
100 shapes can be registered in a single IFE object file. If the selected shape
is sticking out of the drawing region, only the displayed section is registered.
Read from BMP File
1. Select [Read from BMP File] from the [File] menu.
2. Select the bitmap file (extension: BMP) from the displayed [Register
Part] dialog box.
3. The bitmap file is loaded and displayed in the upper left corner of the
drawing region.