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Option
Value
Explanation
PRESET NUMBER
1-64
This option is used to select a presetting for entering a
descriptive label. This operation is allowed for up to 64
Presets.
Press the
OPEN
button and use the joystick to set the number
of the presetting to the stored. Press
OPEN
to confirm.
EDIT PRESET LABEL
This submenu is used to access writing mode for associating
a label to a presetting (see below).
EDIT PRESET SCENE
This submenu is used to store the Presets.
CLEAR PRESET
The submenu is used to delete the presetting descriptions.
4.5.3.4.
PRESETS SUBMENU
PRESETS
PRESET NUMBER
1
…PRESET NOT DEFINED…
<EDIT PRESET LABEL>
<EDIT PRESET SCENE>
<CLEAR PRESET>
BACK
EXIT
Screen 12: Presets
Table 13
The camera will start a scanning cycle when a presetting or pattern is recalled. This scanning cycle may be
interrupted simply by moving the joystick.
EDIT PRESET LABEL submenu
This includes the operations needed for associating a label to a presetting.
1)
Use the joystick to point the cursor to ”
EDIT PRESET LABEL
” option.
2)
Press
OPEN
. The following menu will appear on the display:
PRESET NUMBER
1
PRESET LABEL
1 - - - - -
0 1 2 3 4 5 6 7 8 9 Y Z y z
A B C D E F G H I J K L M N O P Q R S T U V W X
a b c d e f g h I j k l m n o p q r s t u v w x
OK
CANCEL
SPACE
BACKSPACE`
Screen 13: Preset Label Sub-Menu
3)
Point the cursor to the first character to the use and press
OPEN
. Point the cursor to “
BACKSPACE
” to delete it.
4)
After writing the text, point the cursor to
OK
and press
OPEN
to save and go back to the main screen.
4.5.3.5.
PATTERNS SUBMENU
PATTERNS
PATTERN NUMBER
1
<PROGRAM PATTERN>
<CLEAR PATTERN>
BACK
EXIT
Screen 14: Patterns Sub-Menu
A pattern is a sequence of movements and functions which may be stored and repeated manually or automatically.