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3D Sync Output:
This option defines whether the 3D Sync is output and controls how it is processed. It is only valid
when an optional cable is used to connect stereo 3D signals to the projector via the GPIO port. When there is no
3D signal, Sync Output should be 'Off'. Typically only the last projector in the 3D Stereo cable chain is connected to
the emitter and should specify 'To Emitter'. All other projectors should select 'To Next Input' if other projectors are
used in the chain.
3D Stereo Sync Delay
: Adjust the output 3D emitter delay (in milliseconds) to match the active glasses to the L/R
frames of the projector. Proper adjustment of this delay will eliminate cross talk and odd colors caused by timing
differences between the glasses and the projected image. Your specified delay is added after sync locking.
3D Test Pattern:
Enables a 3D test pattern for diagnostics. The scrolling diagonal lines indicate how well left and
right are synchronized. If ghosting is occurring the input may have to be switched or inverted. Adjustments to the
emitter delay can also help correct the synchronization. To verify that your 3D is setup correctly, a small set of “L”s
will be visible when you close your right eye and a small set of “R”s will be visible when you close your left eye.
Frame Locking:
Enable or disable Frame Lock. When set to Frame Lock, if possible output image
frames are locked to the input. When Locked, the output is always locked to the primary input
and never the secondary image, when using Dual input 3D. Free Run sets the output to close to
60Hz for all sources. This control must be set to locked if a 3D‐Stereo signal is used.
Set Frame Delay:
Delays the output signal timing relative to the input signal timing by a fraction
of a frame, and up to several frames. The minimum latency can vary based on the amount of scaling applied to the
image. When using keystone or warping, an additional latency is required, depending on the amount of warp. The
control is only available when the input signal is frame locked. In free run mode, or in cases where the signal
cannot be frame locked, the minimum latency defined by the scaling and keystone/warp is applied to the signal.
Actual Frame Delay:
Displays the actual frame delay reading.
Full Screen Eye‐Motion Filter:
Check this control to apply the Eye‐Motion Filter to the entire screen, rather than
applying just to the edge blending regions. Helps with polarization effects, sometimes seen in color ramps when
viewing stereoscopic images.
Eye‐Motion Filter:
Adjust this filter to reduce saccadic eye‐motion artifacts, sometimes noticeable in edge
blending regions. Too much filtering may result in loss of detail. For best results, adjust this setting while
positioned at the nominal screen‐viewing distance.
Edit Secondary Channel Settings:
When using Dual Input 3D, this allows you the option to independently control
primary and secondary channel settings, or to use the same setting for both links. By default, this control is
unchecked, meaning any settings applied to the primary input will also be applied to the secondary input. In this
case, the secondary channel settings cannot be set. When checked, the secondary channel settings become
editable.
Main Input:
Select an input from the drop‐down list.
Secondary Input:
Select an input to be used as secondary input in a Dual Input 3D setup.
Summary of Contents for REF-1000
Page 1: ...1 REF 700 REF 1000 HOME THEATER PROJECTORS OWNER S MANUAL ...
Page 27: ...27 FIGURE 3 1 REMOTE KEYPAD Wired Remote ...
Page 94: ...94 Appendix B Menu Tree ...
Page 95: ...95 ...
Page 96: ...96 ...
Page 100: ...100 Sampling Messages and Their Meaning ...
Page 115: ...115 ...