MDMX Overdrive
MDMX Distortion Modules / User Guide
24
Starting from Scratch
You may choose to forgo presets and build an effect from scratch. You can, of course, insert Overdrive and right
away start turning knobs and see where it takes you—you’ll probably do just fine. If, however, you prefer a more
orderly way of getting to know the plugin, we suggest that you start in the order shown below, based on the color-
coded sections. This ought to give you a good idea of how the sections work together.
I
NPUT
S
ECTION
Adjust
Input
level. Increasing or decreasing the level will influence the behavior of the entire plugin. A
low-cut
filter lets you clean up low-frequency rumble before signal enters the distortion processor. Use the
Mode
switch
to select on which part of the stereo signal to focus the processing: mid, sides, or entire stereo image. Use the
small input knob to adjust the M and S levels with respect to the whole signal.
S
HAPER
S
ECTION
Use the large
Gain
knob to adjust the amount of overdrive. The
Type
switch offers two very different overdrive
models. Try both of them.
DYNAMICS
S
ECTION
Use to control the dynamics of the overdrive signal. There are two modes.
Rider
works like a gate but is more
subtle and
Punch
is a compressor with three modes.
Blend
mixes the input signal with the processed dynamics
signal going to the distortion generator. When Blend is turned totally counterclockwise, the dynamics section is
bypassed.
EQ
S
ECTION
Use the
EQ
section to adjust the tone, after distortion, of the distorted signal. Low and mid bands each have
three frequency options.
O
UTPUT
S
ECTION
Adjust the acoustic characteristics of the sound with the
Temperature
control. Finally, adjust the wet/dry
Mix
and
set the
Output
level using the small LED, which becomes red when the signal returning to the DAW is too hot.