MDMX Fuzz
MDMX Distortion Modules / User Guide
12
Gain Section
The Gain section is where distortion is generated.
G
AIN
Controls the amount of fuzz distortion
.
Range: -24 dB to +16 dB
O
CTAVE
The distortion generator creates signals one octave above and one octave
below the input signal. This mimics analogue octave devices, and by design,
does not precisely track pitch. These signals can be mixed with the primary
distortion signal.
Use the round control on the left side to adjust the mix of these octave
signals. Move the silver ball side to side to control the mix of the octaves;
move up and down to add more or less of the total octave signal.
T
YPE
There are two basic models of fuzz generation, which are built around
different waveform shapes. The effect varies depending on other settings.
But in most cases, this control strongly influences the basic sound.
Range: A or B
W
AVEFORM
D
ISPLAY
The display on the right shows the waveform as defined by the Type selection. It changes as the Gain control is adjusted, but it
maintains its basic shape. The waveform is also influenced by activity in the Dynamics section.
HD
O
N
/O
FF
Engages x8 up-sampling of the distortion signal. With low resolution files, low and high frequency parts of a signal tend to
collapse, and the effect can be perceived as too edgy and narrow. Up-sampling provides more room for processing and can
result in a more pleasant, wider sound. When HD is Off, you will likely get a grittier sound.
This effect is very program-dependent, so in certain cases you may not hear a difference.