listen to the wavetables: Start with an initialized sound and turn down the mix level of
Oscillator 2. In the Mod Matrix, setup a modulation that uses the ModWheel to modulate
Wave1Pos
and set the amount to
+62 (the setting of +62 instead of +63 prevents that you
accidentally access the "analog" waveforms explained below). Now you can use the
Modulation Wheel to sweep through the whole selected wavetable. Change the
Wavetable
parameter to see how the different wavetables sound. You will notice that they cover an
extremely wide range of interesting spectral timbres, including analog, FM-like, bell-type or
vocal.
Startwave
00...60 / triangle / square / sawtooth
Determines the start point of the wavetable that is used when the sound starts. As an
alternative to the waves of the currently selected wavetable, you can select the basic
waveforms
triangle, square with 50% duty cycle or sawtooth.
When you want to create a sound with a wave sweep, you should roughly set the Startwave
parameter onto the desired wave, before you apply any modulations to the corresponding
Wave module. This helps you to find the basic waveform where all modulations start from.
Note that you can apply unipolar and bipolar modulation sources to the Wave module as
with any other module. For example, set the Startwave parameter to
29, which is almost the
middle of the wavetable and apply a slow running LFO to the Wave module to sweep
through the whole wavetable (except the three waveforms triangle, square or sawtooth). Try
it with one of the PWM wavetables.
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The basic waveforms triangle, pulse and sawtooth correspond to entry
61…63 of
each wavetable. Please notice, that these waveforms are also used when an
appropriate wave modulation is applied. To avoid this, you will have to activate the
Limit
parameter. Please read this corresponding topic to get further information. Use
the basic waveforms to generate traditional, analog synthesizer sounds.
Phase
free / 3...357°
By means of this parameter you can define the startsample and, as a result, the phase of the
generated wave. Alternative to a fixed value, you can use
free to set the phase to a different,
random value each time a note is generated. The setting is scaled in degrees.
EnvAmount
-64…+63
Determines the amount of influence the wave envelope has on the wavetable modulation.
EnvVelAmt
-64…+63
Determines the amount of influence the wave envelope has on the wavetable modulation,
based on key velocity. In conjunction with EnvAmount you can create nice effects when
you set one of the two parameters to a negative setting while the other one is set to a
positive setting.
Keytrack
-200%…+197%
Determines the amount of wavetable modulation depending on the received MIDI note
number. Reference note for this parameter is E3, note number 64. For positive settings the
modulation amount is increased for notes above to reference note, for negative settings the
amount is decreased. A setting of
+100% corresponds to a 1:1 scale. This means that each
note above or below the reference note plays a different wave. E.g., when you set
Startwave
to
29 and
Keytrack
to
+100%, it means that E3 plays wave 29, F3 plays wave
30, F#3 plays wave 31 and so on.
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User’s Manual MicroWave II • MicroWave XT • XTk